| Καλώς ήρθατε στο TheLab.gr | | 8026Likes
24-03-10, 10:27
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#2 (permalink)
| | Registered User
Εγγραφή: 28-07-2008 Περιοχή: ΑΣΠΡΟΠΥΡΓΟΣ
Μηνύματα: 156
| Παράθεση:
Αρχικό μήνυμα απο Jaco | ετσι ακριβως !!!
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24-03-10, 10:44
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#3 (permalink)
| | Aoua
Εγγραφή: 06-08-2004 Περιοχή: Ελληνικο
Μηνύματα: 191
| Παράθεση:
Αρχικό μήνυμα απο Jaco Έλα να ετοιμαζόμαστε σιγά-σιγά...
Καλό το BFBC2, αλλά το BF3 νομίζω και ελπίζω ότι θα είναι ότι καλύτερο θα έχουμε δει... | Το έχω αναφέρει κ στο άλλο Post καλό το BF:BC & το Καινοριο Rush mode αλλά το bf2 ήταν αλλού.... Ελπίζω το BF3 να συνεχίσει εκεί που σταμάτησε το BF2!!!!
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24-03-10, 10:46
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#4 (permalink)
| | Registered User
Εγγραφή: 02-12-2004 Περιοχή: Ρέθυμνο-Ηράκλειο
Μηνύματα: 685
| Ελπιζω να μην ειναι τοσο καλο οσο και το bc2.. Δε λεει κι αλλο καψιμο.. 
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07-08-10, 19:31
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#5 (permalink)
| | Keep walking...
Εγγραφή: 21-04-2008 Περιοχή: Θεσσαλονίκη / Ζυρίχη
Μηνύματα: 1.500
| Battlefield 3 leaving DX 9 behind, Frostbite 2 engine good news for PC gamers
Sean Ridgeley - Tuesday, August 3, 2010 6:09pm (PST) Remember the good ol' days?
After the Battlefield 3 "announcement" last week indicated the game would be going multiplatform, many PC gamers were outraged, worrying the series' next flagship title would be tarnished for the sake of console players.
While EA wasn't willing to comment on the state of the PC version, we were able to dig up some info which should put your mind at ease -- scratch that, make it very excited.
Firstly, we learn via Twitter from DICE rendering architect Johann Andersson the engine BF3 is built on -- Frostbite 2.0 -- is "primarily developed for DirectX 11"; XP and DX9 won't be supported (though you may be able to hack it). Also the engine will be especially optmized for 64-bit -- thankfully a lot of you have chosen the road less travelled. Good news in itself, but since consoles only support DX9, the implication is the PC version will be a "true" PC game.
An interview (PDF) between AMD and Anderrson back in November taught us DICE has been involved with DX11 from a very early stage, which helped them get in all the features and improvements important to the team, like multicore optimization, multithreading support (more variation, detail, improved load times, smoother performance), compute shader support (more dynamic light sources), and lastly, tesselation (more detailed and more realistically rendered objects). It's a fascinating read for tech heads, so give the full interview a look if you're interested. Also check out a more in-depth look at the features in our DirectX 11 By the Numbers article. The short version is this: Battlefield 3 should be a huge jump forward that will please those with great hardware, particularly if it's running on Windows 7 64-bit.
Now, many players are worrying 3 will turn out more like Bad Company 2. While DICE did do a pretty good job in making it feel like a PC title, it's no classic Battlefield.
Firstly, you must understand Bad Company 2 was never a "true" Battlefield game, so it's not fair to assume this is the direction DICE will be heading in, at least on PC. Series associate producer Barrie Tingle has said, "Battlefield Bad Company 2 is NOT a sequel to Battlefield 2 or 2142; it is a sequel to Battlefield Bad Company and as such the list of features matches that of the original game and not that of past Battlefield games." In other words, it was always intended as an offshoot, not a monster, flagship title like previous games have been.
But no matter -- the team has already admitted it was Frostbite's first time on PC and so, limited in ways. According to Battlefield forum mod "crazycanuck", based on his experiences and "some conversations", Frostbite 2 is built from the ground up to "be more efficient and take advantage of the PC's abilities." He also says the team is "very excited about what FB2 and BF3 together are going to produce", especially as they've been in development for a number of years (four to six, word has it).
Again from the mouth of Johann, we're told Frostbite 2 is "developed simultaneously for the strengths of each platform (i.e. we use the best API for each platform)." In other words, it's a multiplatform engine, but a good one that should satisfy all players, no matter the platform, in the same sense BioWare or Capcom have or CD Projekt will be with The Witcher 2.
The other big issue is maps -- BC2 had some pretty small ones and as a result, a smaller player cap. Previous series entries included huge, sprawling maps which made for some real in-depth tactics. For this we go back to May, when senior gameplay designer Alan Kertz wrote to a fan inquiring about the lower play count, "For Battlefield it's bandwidth; we are bandwidth capped on the consoles. For PC, I'd like to get back to big scale 64 player."
It's hard to say then what will happen, but they've said it is clear with them fans want the classic stuff. Perhaps PC players will get their own maps, or maybe console maps will be based on the PC maps but scaled down considerably -- both seem like entirely plausible scenarios. We've seen the latter played out alongside further, bigger scale changes in Battlefield 2: Modern Combat, a console-centric version of Battlefield 2 which came about four months after the PC version. Sadly though, Kertz' response to a fan today regarding this in relation to BC2 says, "It was two completely different games; BC2 is not 2 completely different games. Reality says it costs too much."
That doesn't mean the PC version won't be great -- DICE are clever people, after all. Take this quote from former DICE CEO Fredrik Lilegren who said in February, "What the PC version is going to be, Battlefield 3, I think it's going to absolutely blow everyone away, but I can't tell you what it is, but it will blow people away."
Then there is of course the issue of mods, from which we've seen some truly epic work like the "Desert Combat" 1942 mod (the team went on to help make Battlefield 2 and then create full games of their own like Frontlines: Fuel of War). Then there's Commanders, the "Comma Rose", LAN play, spectating, battlerecorder, and so on. Many of these features, seemingly, are being considered for a future BC2 patch, nevermind BF3. We're not guaranteeing any of these features will be in BF3; we're saying based on the evidence, it looks good.
Excited?
Πηγή: http://www.neoseeker.com/news/14494-...for-pc-gamers/
__________________ "Μόνο με το Φως του Χριστού θα σωθεί ο τόπος." (Αγ. Νεκτάριος) "Χριστός Ανέστη, χαρά μου!" (χαιρετισμός Αγ. Σεραφείμ του Σάρωφ) ~Πατημασιές~ [Ομάδα: Hellenic Phalanx] |
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07-08-10, 22:16
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#6 (permalink)
| | It's a new day.
Εγγραφή: 11-08-2004 Περιοχή: Αθήνα
Μηνύματα: 8.356
| AN είναι αλήθεια όλα αυτά, τότε μιλάμε για μεγάλη δουλειά. |
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02-11-10, 14:49
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#7 (permalink)
| | BOHΣMIΛN GROVΣ
Εγγραφή: 15-02-2005 Περιοχή: Black Future
Μηνύματα: 10.587
| Battlefield 3 is coming. And its reveal isn’t too far out if comments from EA Games Europe VP Patrick Soderlund are a pointer.“It’s going well,” he told Eurogamer in an interview when asked about its development.“I’m very happy with what we have and I’m really excited about showing it to the world because we have something that is going to be very, very cool.”When asked we’d see it, Soderlund added: “You’ll see. You’ll know probably sooner than I will. You are going to be able to see it in the not too distant future. The marketing guys would kill me if I told you when.”EA told VG247 back in August it was willing to give developer DICE all the space it needs to create the shooter, saying it doesn’t want to disturb the Swedish studio with “marketing and PR.”A beta of the shooter, included within copies of Medal of Honor, is due to kick off within the next year for PS3, 360 and PC. |
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05-11-10, 08:46
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#8 (permalink)
| | experiences collector
Εγγραφή: 04-11-2010 Περιοχή: Αταλάντη
Μηνύματα: 19
| Να ετοιμαζόμαστε για κάψιμο πάλι  ?
Έχω φάει πέντε χρονάκια απο τη ζωή μου στο BF2 και εξακολουθώ ακόμα. |
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05-11-10, 08:53
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#9 (permalink)
| | Registered User
Εγγραφή: 28-05-2010
Μηνύματα: 56
| Αν είναι όπως το BF2 -και οχι το bfbc2- τότε ναι... Θα πέσει πολύ λιώσιμο!
+1 και στον black66, και γώ μια απο τα ίδια!
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05-11-10, 10:19
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#10 (permalink)
| | Τe$$ellation
Εγγραφή: 15-07-2008
Μηνύματα: 2.441
| Δηλαδη θα ξεφορτωθουμε τα ctds σε cf/sli?
Καλη φαση.
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05-11-10, 10:30
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#11 (permalink)
| | ^^
Εγγραφή: 05-11-2008 Περιοχή: Σεπόλια,Αθήνα
Μηνύματα: 3.189
| DirextX 11?Ποιος ειπε οτι θα το σηκωνουμε ολοι...
Αντε να βγει και θα χουμε παρει κανουριο μηχανημα του χρονου.
__________________ Hallo, με λένε Μαίανδρο, είμαι Έλληνας! ₪ |
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05-11-10, 11:45
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#12 (permalink)
| | Registered User
Εγγραφή: 25-02-2004
Μηνύματα: 639
| καλα expansion δεν περιμενουμε τωρα και λενε για 3?
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05-11-10, 15:11
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#13 (permalink)
| | experiences collector
Εγγραφή: 04-11-2010 Περιοχή: Αταλάντη
Μηνύματα: 19
| Παράθεση:
Αρχικό μήνυμα απο Stalker Αν είναι όπως το BF2 -και οχι το bfbc2- τότε ναι... Θα πέσει πολύ λιώσιμο!
+1 και στον black66, και γώ μια απο τα ίδια!  | Έχεις πεξει BF2????Και αν ναι με τι nick |
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06-11-10, 14:36
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#14 (permalink)
| | Registered User
Εγγραφή: 25-02-2008 Περιοχή: Γιαννιτσά
Μηνύματα: 1.067
| παίδες ημερομηνία πάνω κατώ ξέρουμε?
Το BF2 απλά παιχνιδάρα ... εκείνο το apache το είχα λιώσει..
Θυμάστε τον χάρτη με το μισοτελειωμένο φράγμα που είχε κάτι σωλήνες στον πάτο?
Απο εκει το περνούσα το ριμάδι και αντε να με πιάσει ο γερμανος-ρώσσος-ουκράνος κλτπ αντίπαλος 
Στο bfbc2 δυσκολεύτηκα με το ελικόπτερο να το μάθω..
Ισως επειδή είχα καιρό να παίξω..
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04-12-10, 15:14
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#15 (permalink)
| | Registered User
Εγγραφή: 22-07-2010
Μηνύματα: 192
| Mέσα στο 2011 το BF3; Παράθεση:
I think it's interesting that [DICE's] Battlefield Bad Company 2 got the same Metacritic score as [Call of Duty:] Black Ops. We knew we were building on [the] Unreal [graphics technology] for Medal of Honor which wasn't our foot-forward tact. We knew that going in. Our next game [Battlefield 3] is being built on the second generation of Frostbite which I think is at least in my opinion is a class act for FPS. I think we're going to lift the game pretty dramatically in the first-person shooter category.
I have great expectations to do a lot better in 2011 than in 2010 on the strength of a couple of products like Bulletstorm and Crysis [2], but most importantly for us, Battlefield 3, which I feel incredibly good about.
| Τάδε έφη σε συνέντευξη ο John Riccitiello, CEO της Electronic Arts. Με δύο λόγια μάλλον αναμένουμε το Battlefield 3 εντός του 2011, ως ανταγωνιστή του επόμενου game της σειράς CoD. |
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05-12-10, 06:41
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#16 (permalink)
| | Registered User
Εγγραφή: 24-09-2004
Μηνύματα: 624
| αχχχχ επικες μαχες στο bf2.καλο και χρυσο το company αλλα battlefield χωρις commander γινεται?
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SKYSTAR 2 HD |
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11-01-11, 01:13
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#17 (permalink)
| | Registered User
Εγγραφή: 22-07-2010
Μηνύματα: 192
| Την 1η Μαρτίου θα παρουσιαστεί το Battlefield 3 Σύμφωνα με το IGN η EA θα παρουσιάσει επίσημα το Battlefield 3 την 1η Μαρτίου στο Game Developers Conference.
Τελευταία επεξεργασία από το χρήστη dfk_7677 : 11-01-11 στις 01:17 |
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11-01-11, 16:46
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#18 (permalink)
| | Τρελαμένος User
Εγγραφή: 27-09-2009 Περιοχή: Κρήτη
Μηνύματα: 1.282
| Εσύ ΤζιΠαβλύ μην βάζεις thanks.Είπαμε,είσαι CoDας εσύ,τι θές με το Battlefield;
__________________ Παράθεση: |
Αρχικό μήνυμα απο hyperion αρα, αυτο θα χει σαν αποτελεσμα να ειναι το πιο ελαφρυ και πιo βαρυ crysis ever...οσοι εχουν καρτα/συστημα καρτων κοστους κατω των 500 ευρω, δεν θα το παιζουν full...τι να κανουμε...εγω βαζω και δημοσια στοιχημα πως θα παιζει μεγιστα μονο για οσους εχουν 6950cfx, 6970cfx, 560sli, 570sli, 580 sli, 480sli, 470sli, gtx590, hd6990... | |
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11-01-11, 22:26
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#19 (permalink)
| | It's a new day.
Εγγραφή: 11-08-2004 Περιοχή: Αθήνα
Μηνύματα: 8.356
| Προς το παρόν είμαι Lagάς, μέχρι να πάρω απόφαση να διακόψω την HOL οπότε έχω χρόνο να κάνω thanks ότι θέλω |
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03-02-11, 18:35
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#20 (permalink)
| | Registered User
Εγγραφή: 22-07-2010
Μηνύματα: 192
| Παράθεση:
There comes a time when we as a studio have to choose where to best put our efforts. At DICE we’re dedicated to taking care of our products after launch, and also hell bent on building new, innovative and high quality games.
In my day to day work, I look at our release schedule and the studio’s capacity, weighing them against our wild ambitions to create awesomeness. I often need to make hard calls regarding where we put the studio’s focus. Part of the challenge is to balance work on the new against the already shipped, prioritizing the amount of energy spent on the known franchises and the time spent on developing something entirely new.
This is one of those cross roads where I need to make a hard decision. While we’ll continue supporting Battlefield: Bad Company 2 and previous games, it’s time to look ahead to the next giant leap for DICE – the release of Battlefield 3, powered by the mighty Frostbite 2 engine. Our goal is crystal clear: we’re going to build the best Battlefield game ever, and we’ll do whatever it takes to make this the biggest launch in DICE’s history.
We know some of you eagerly have been awaiting Battlefield 1943 and Battlefield: Bad Company 2 Onslaught on PC. I’m sad to say that these two titles are now officially cancelled. Instead, our talented teams will focus on delivering the greatest possible gaming experience in our next behemoth release. We’re confident this will lead to an even better experience in Battlefield 3, not only on PC, but on all platforms.
For an idea of what that means, watch this space for some exciting news I think you’ll like.
| Με δύο λόγια ακυρώνεται το BF1943 (PC) και το Onslaught mode για το BFBC2 (PC), ώστε οι προσπάθειες της DICE να επικεντρωθούν στο Battlefield 3.
Πηγή: Battlefield Blog |
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