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      VLC 2.0 Announced: New UI and Blu-ray Support for OS X

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      VideoLAN has announced VLC 2.0 and the first release candidate is available to the public today. The biggest changes are in the OS X version but there are a few interesting changes in the Windows version as well, such as a 64-bit version[PRBREAK][/PRBREAK] and support for multiple video files inside RAR archives. The OS X version has a totally new user interface (see pictures below) along with Blu-ray playback support.

      Lets talk briefly about Blu-ray playback in OS X. Apple does not officially support Blu-ray as they provide no option for Blu-ray drives and the software support is poor to say the least. Blu-ray discs are encrypted so not just any player can play them. Since Apple doesn't support Blu-ray, there hasn't been a player that would enable one-click Blu-ray playback. However, it's still been possible to rip and encode the video with the OS X version of MakeMKV, in which case the video will become a regular MKV file that is supported by various players. There is also a direct playback method but it's rather complicated and doesn't work with all discs. VideoLAN is promising that VLC 2.0 will sport experimental Blu-ray playback support, but unfortunately we don't know yet how functional it is. Another big improvement in the OS X version is support for Lua-based extensions. There are at least a dozen different extensions but the most notable are probably subtitle finder and movie information.
      The Windows version isn't getting any major new features; it's mainly under the hood changes but it already supports the features that are new in the OS X version. VideoLAN is apparently also working hard on porting VLC 2.0 for iOS, which is a bit of surprise given that the original VLC app was pulled from the App Store about a year ago.
      Source: anantech.com
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      Microsoft Provides Windows on ARM Details

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      We've known that Microsoft has been planning an ARM-compatible version of Windows since well before we knew anything else about Windows 8, but the particulars have often been obscured both by unclear signals from Microsoft itself [PRBREAK][/PRBREAK]and subsequent coverage of those unclear signals by journalists. Steven Sinofsky has taken to the Building Windows blog today to clear up some of this ambiguity, and in doing so has drawn a clearer line between the version of Windows that will run on ARM, and the version of Windows that will run on x86 processors.
      Up until now, we've operated under the assumption that a new version of Windows called Windows 8 would be released this year, and that it would run on both x86 (32-bit and 64-bit - throughout this article I'll use x86 to refer to both architectures) and ARM processors - Sinofsky's post makes it clear that the ARM version of Windows, officially referred to as Windows on ARM (WOA), is considered to be a separate product from Windows 8, the same way that products like Windows Server and Windows Embedded share a foundation with but are distinct from Windows 7. Windows on ARM has a "high degree of commonality" and "very signigicant shared code" with Windows 8 - much of the user's interaction with the OS will be the same on either platform, and much of the underlying technology we've seen in our Windows 8 coverage so far will be present in both versions, but they're distinct products that will be treated differently by Microsoft.
      Countinue here: http://benchmarks.gr/7603/microsoft-provides-windows-on-arm-details/
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