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sakis_the_fraud

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Posts posted by sakis_the_fraud

  1. 1ον το λινκ παει σε λαστιχα alpacool και

    2ον αυτος που ειχε το πλαισιο ειναι ο χοντρος που δεν μας κανει, που και να μας εκανε εχει τελειωσει.

    λες να μην το ειχα ψαξει??? :p

  2. Οποιος ενδιαφερεται να αγορασει κατι απο το www.aquatuning.de να μου στειλει ενα πμ.

    θελω να αγορασω Tygon αλλα δεν βρισκω στην Ελλαδα και τα μεταφορικα πρεπει να ναι κανενα 20αρικο... :(

  3. RealTemp 2.90 RC5

    A couple of minor fixes so the MHz will continue to be updated correctly during a CPU Cool Down Test. Also included the MHz in the XS Bench window so you can collect these little windows like football or hockey cards. You can check back a month later to make sure your CPU is not degrading.

    download.jpg

  4. EVGA Precision 1.4.0

    The new 1.4.0 version includes:

    * EVGA On-Screen Display Server has been updated to version 3.0.0. New server supports skinned user interface (more skins coming soon!) and provides more quick and easy beginner friendly access to On-Screen Display customization features. The server's On-Screen Display profiles are upgradable now and no longer lost after installing new version of Precision.

    * New version of skin engine improves compatibility with third party skins and gives more freedom to skin creators, allowing creating animated buttons.

    * Now the first graph is automatically selected when opening monitoring tab in advanced Precision settings to make On-Screen Display, G15 LCD and tray icon monitoring settings more simple for beginners.

    download.jpg

  5. Core Damage Version 0.8h

    Core Damage is a powerful CPU stress tester that executes instructions at the maximum possible rate to reduce idling and increase heat output. This is the fastest and most effective way to check the cooling system and determine stability of an overclocked CPU under stressful conditions.

    * Fixed the broken window redrawing glitch

    * Includes an installer

    http://damage.vigilantesoftware.com/downloads/coredmg08h.exe

    οι υπερμαχοι του linpack να δοκιμασουν και να μας πουν ποιο ειναι καλυτερο :D

    εμενα παντως με εψησε!

    [ATTACH]4526[/ATTACH]

    post-543-1414343226,3411_thumb.jpg

  6. RealTemp 2.90 RC4

    I've decided to re-work the RealTemp code that displays the cpu multiplier. It's easy to read the multiplier from a Core CPU but waking a CPU up to ask it what multiplier it's at, or was at, can change the results. It might be asleep at 6.0 for 99.99% of a sample period but waking it up to read it could cause it to jump up and report 9.0 or some other number.

    Intel provides counters in Core 2 and Core i7 processors and shows an easy method that can be used to accurately and quickly compute the average multiplier during a sample period.

    When I first saw CPU-Z reporting a multiplier of 22.5 for rge's Core i7-940, I thought it was a bug since I can't find any Intel documentation that shows half (0.5) multipliers exist for Core i7. I think the half multi only exists in the 45nm Core 2 series.

    After thinking about this for a while I've decided to join CPU-Z and also start reporting half multipliers for both Core i7 and Core 2. Technically, they may not be 100% accurate but I think they do provide users with some additional and useful information.

    RealTemp used to round off multipliers to the nearest whole number for Core i7. When the Turbo mode would first start to become disengaged on some Core i7 motherboards, CPU-Z would start to show a half multiplier like 22.5 while RealTemp would continue to show 23.0. It may be impossible for a Core i7 CPU to be at a multiplier of 22.5 but reporting that does inform a user that something is going on and Turbo mode is no longer fully engaged. I have to agree with CPU-Z that a 0.5 multi in this situation is useful information. On some Core i7 motherboards as you reach the thermal wall, the multiplier will oscillate between 22 and 23 as Turbo mode kicks in and out. RealTemp can measure the exact multiplier so rounding off to the nearest 0.5 multiplier seems like a good idea.

    When playing around with my Q6600 I also noticed that when software reports a single number for the multiplier, it may not be telling you what's really going on. Depending on Windows power settings, I found that one Dual Core in my Quad could be fairly steady with a 9.0 multiplier while the other Dual Core was mostly at 6.0. Software that reports either 9.0 or 6.0 may not be telling the whole story. Here's an interesting example.

    My Q6600 can be tricked so one of the dual cores runs with a 6.0 multiplier while the other one is set to a 9.0 multiplier even at full load running Prime. I used CPU-Z to read one core from each dual core. My picture shows the confusion but RealTemp comes to the rescue. It averages the multiplier for all cores and reports 7.5. If one dual core is running at 2000 MHz and the other one at 3000 MHz then the average is reported as 2500 MHz with an average multiplier of 7.5.

    [ATTACH]4495[/ATTACH]

    That sounds a little weird but I think this accurately tells a user exactly what's going on inside their CPU. This code that was originally designed for the Core i7 guys also provides useful information for Core 2. If you see your multi jumping all over the place at idle in RealTemp, that's a sign that your bios and Windows power settings are fighting against each other.

    http://www.fileden.com/files/2008/3/3/1794507/RealTempBeta.zip

    post-543-1414343223,2112_thumb.png

  7. Fraps 2.9.7

    - Fixed 64-bit applications crashing soon after loading

    - Fixed low quality sound recording with Left 4 Dead under Windows XP

    - Fixed graphic corruption in X-Plane (and other OpenGL titles)

    - Fixed crash when recording a DirectX 9 game and changing resolution

    - Fixed Fraps not detecting games after being run at Windows startup

    - Fixed hotkeys not responding when Alt held down

    - Fixed monitoring of Vista DWM after a full-screen application has exited

    - Fixed Fluidmark displaying a blank screen with Fraps loaded

    - Fixed FS9 crashing when menu activated while recording

    - Fixed DWMAPI error on some Windows XP installs

    - Improved recording speed of DirectX9 games in Vista SP1 and SP2 beta

    - Added warning if no sound recording device found under Windows 2000 or XP

    http://www.fraps.com/download.php

  8. να χαρουν λιγο και οι Nvidia-δες :p

    RivaTuner Version 2.21 Released, Fixes GTA4 Missing Textures

    RivaTuner, a very powerful and easy to use video card tweaking utility, was updated today to version 2.21. This release has a small number of updates yet mainly is a hotfix for Grand Theft Auto 4 missing texture issue for some GeForce owners in combo with this tool. NVIDIA GeForce drivers 180.60, 180.70 and 180.84 as well as AMD/ATI Catalyst 8.12 are also supported now. For detailed information, please check out the changelist below.

    Version 2.21:

    Minor bugfixes:

    * FOURCC INTZ and RAWZ formats are no longer forcibly disabled on GeForce 6 and newer display adapters when closing the 'Textures' tab in Direct3D tweaks dialog. Please take a note that these formats are required for proper GTA IV functionality, so if you experience problems with missing textures in this game on NVIDIA GeForce 6 and newer display adapters then please try to open the 'Textures' tab and press the 'Defaults' button.

    * Fixed 'Restore after suspended mode' option in low-level fan control tab, corrupted in the previous release due to multi-GPU related core changes.

    What's new:

    * Updated databases for Detonator and ForceWare drivers. Added databases for ForceWare 180.60, 180.70 and 180.84.

    * Added Catalyst 8.12 driver family detection.

    * Added 'Enable FOURCC INTZ surfaces' and 'Enable FOURCC RAWZ surfaces' options to the 'Textures' tab of the Direct3D tweaks dialog.

    * 'Restore after suspended mode' option in low-level fan control tab is multi-GPU oriented now. Now the option affects all display adapters in the system instead of currently selected display adapter only.

    * 'Allow separate 2D/3D clock frequency adjustment' option is no longer provided when enabling driver-level hardware overclocking. The option is now hidden to reduce the amount of false bugreports posted by the beginners trying to disable 2D/3D clock frequncy then claiming that the hardware stays at extremely low boot clocks. Power users can still control this option via AllowMaxPerf registry entry.

    * Extended list of detectable supported FOURCC formats in 'IDirect3D9 HAL adapter formats' diagnostic report category.

    http://downloads.guru3d.com/RivaTuner-v2.21-download-163.html

  9. Πολυ δουλεια απο τον unclewebb τον τελευταιο μηνα με παρα πολλα updates και νεα features.

    RealTemp 2.90 RC1

    It's been a long, long time since the last official release so I want to get something out the door in the next day or two if there are no major problems.

    RejZoR and fellow haters of my unlabeled toggle button will be happy with its retirement. I added an extra line of information at the top so we can see what needs to be seen without too much extra work. The APIC ID never changes so it's written into the INI file if you are interested in finding out the order of your cores. Real time VID has been sacrificed but the Min and Max VID are still available in the Settings window for Core 2 based CPUs.

    http://www.fileden.com/files/2008/3/3/1794507/RealTempBeta.zip

  10. memtest86+ v2.10

    *** Enhancements in v2.10 : ***

    * New Features

    o Added support for Intel Core i7 (Nehalem) CPU

    o Added support for Intel Atom Processors

    o Added support for Intel G41/G43/G45 Chipsets

    o Added support for Intel P43/P45 Chipsets

    o Added support for Intel US15W (Poulsbo) Chipset

    o Added support for Intel EP80579 (Tolapai) SoC CPU

    o Added support for ICH10 Southbridge (SPD/DMI)

    o Added detection for Intel 5000X

    o Now fully aware of CPU w/ L3 cache (Core i7 & K10)

    * Bug Fixes

    o Added workaround for DDR3 DMI detection

    o Fixed Intel 5000Z chipset detection

    o Fixed Memory Frequency on AMD K10

    o Fixed cache detection on C7/Isaiah CPU

    o Fix Memtest86+ not recognized as Linux Kernel

    http://www.memtest.org/#downiso

  11. RealTemp 2.88

    Just a couple of minor bug fixes to the Clock Modulation feature in the Settings Window. 0.0% is supposed to be an undefined state but a few of the Core i7 CPU screen shots were showing that number so I did some fixing.

    VID information used to be stored in several different model specific register (MSR) locations but that information has disappeared in Core i7. With rge's help, I'm trying to find one register that contains this information. I haven't found any Intel documentation yet about how to extract this information so this is just a wild guess.

    Edit: Locating VID info was not successful so I've blocked that for Core i7 users in version 2.88 which is now available. Without some help from Intel, I don't like my chances of figuring this out.

    http://www.fileden.com/files/2008/3/3/1794507/RealTempBeta.zip

  12. FurMark 1.5.0

    According to the changelog provided, FurMark 1.5.0 features:

    - New: added GPU temperature log facility. If enabled, a log file (gpu-temperature.xml) is generated (in Stability Test mode only) to log degrees Celsius and Fahrenheit as well as elapsed time.

    - New: benchmark results can be logged in a file (FurMark-Scores.txt). This feature is useful in command line when starting multiple tests. See Run-Multiple-Tests.bat for an example.

    - New: added a postprocessing pass in Stability Test mode to make the test more intensive.

    - New: in benchmarking mode, score is returned to Windows. Useful for command line scripts.

    - New: startup dialog box is available in several languages. Current translations: english, french, chinese (traditional and simplified) and german.

    - New: added key F9 to make a screenshot (windowed or fullscreen but in Stability Mode only).

    - New: added checkbox for Xtreme Burning Mode.

    - Change: Xtreme Burning mode is more gpu-intensive.

    - Bugfix: improved OpenGL rendering context to support new ForceWare 180.xx series.

    - Bugfix: the QXSGA 2560x2048 resolution was not operational.

    http://www.ozone3d.net/benchmarks/fur/#download

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