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wolves

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Posts posted by wolves

  1. Μεγειες και καλοδουλευτο....

    Μια παρατηρηση-απορια.

    Πολυ δεν κουνιεται το ολο συστημα; Δηλ. μεγαλη οθονη ή τριοθονο θα φοβομουν να τα εχω εκει πανω.... Δεν θα ηταν καλυτερα η βαση της οθονης να ειναι ανεξαρτητη απο το καθισμα; (εχει και τετοιο σχεδιο ο Αρης)

  2. Μία ώρα πριν, το μέλος icy20 έγραψε:

    Δευτερη μερα σημερα το ιδιο. Μπαινω σε ενα conquest, κανω 16 kills με το autoloading factory, μου δειχνει στο οπλο οτι εχω 15/15 kills, αλλαζει το map 0/15. Με τρολλαρει το παιχνιδι? Τι γινεται? Τα heals παντως τα κραταει. Δεν χανονται... Τι γινεται. Πρεπει να κανεις πρωτα ολα τα heals και μετα να κανεις τα 15 kills? Αν ναι γιατι δεν αναφερεται καπου αυτο πρεπει να μυρισουμε τα νυχια μας? FFS...

     

    https://www.reddit.com/r/battlefield_live/comments/5zhsl0/an_issue_with_the_they_shall_not_pass_dlc/

    Παράθεση

     

    MEDIC: RSC 1917 Optical

    The 75 heals must be done either BEFORE or DURING the round in which one performs 15 kills with the Autoloading 8 .35 Factory.

     

    tl;dr: Make sure you perform the DLC Weapon Assignments for each gun in the correct (although currently unspecified) order, or you may find yourself needing to do them over again.

     

     

     

  3. πριν 14 λεπτά, το μέλος Anthemius έγραψε:

    Επίσης, αν δεν έχει αντίρρηση, θα ήθελα να διορίσω δικηγόρο υπεράσπισης μου τον @sosna ο οποίος κατέχει και πτυχίο νομικής! ;)

    Σε βλεπω μεχρι και ισοβια να τρως :hehe:

    • Like 4
  4. πριν 3 λεπτά, το μέλος konnos έγραψε:

    Τί είναι αυτό που σε ξενίζει στη συμπεριφορά των αυτοκινήτων liakjim?

    "... εχουν αθηναικες πινακιδες..." :hehe:

     

     

    • Like 2
  5. Quake Champions will be a free-to-play title unless you purchase it

     

    Παράθεση

     

    Bethesda has confirmed id Software’s competitive arena-style FPS, Quake Champions, will be free-to-play with a purchasable option.

     

    “At its core, it’s a free-to-play game with the option to buy the Champion Pack and just get in and play with all the Champions,” said Willits. “There are a number of Quake players that just want to play their Quake, right? And they are familiar with the business model of our previous games, and they are totally fine.

    “But then we also understand that we want to get as many people into the game as possible, especially outside of North America and Western Europe, where we have a massive fan base. So we want to have the flexibility to have a free-to-play option for those people.”

     

    Paid and free characters will share same maps, according to Polygon, and they will each compete in the same brackets. The only difference between the two options is how players will acquire fighters other than the character Ranger.

     

    In short, Ranger will be free, and if you buy the Champions Pack – the full game essentially – you’ll have unlimited access to both Ranger and the other fighters available at launch. That said, Willits emphasized F2P players will be on an even playing field with those who pay full-price.

     

    Those who do not purchase the Champion Pack can pay Favor, the in-game currency, in order to play other Champions for a limited time. Favor will be “easy to earn,” and gives players the ability to try out all Champions. The in-game currency can also be spent on backpacks which provide access to rune challenges. Beating one of these challenges will hand the player a container of sorts which unlocks a new character and skins.

     

    Play for Free… Or Upgrade to the Champions Pack

    Quake Champions will be available for free to all PC players, with all maps, modes, and weapons included, as well as a starter Champion. Additional Champions will be available for purchase if players want to try out new abilities and attributes. Players can also choose the Champions Pack, a for-purchase version that will include the full roster of Champions and additional, exclusive bonuses. Free players can upgrade to the Champions Pack at any time. Both free and paid players will be able to play all modes and maps, uniting paid and free players in a single, endless test of skill.

     

    Your Champion, Your Style

    Players can upgrade and customize armor appearance, vanity items, weapons, and more. These add-ons will come in Common, Uncommon, Rare, and Epic forms through a loot box-style system. These boxes will be earned by leveling up, purchased using in-game currency that is rewarded through conquests, or purchasing through the in-game store for money.

     

     

  6. header.thumb.jpg.4fb25750036194ed612937a08565c352.jpg

    Developer: Bluehole, Inc. 
    Publisher: Bluehole, Inc. 
    Home - PLAYERUNKNOWN'S BATTLEGROUNDS
    PLAYERUNKNOWN'S BATTLEGROUNDS on Steam

     

     

    Παράθεση

    PLAYERUNKNOWN'S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Starting with nothing, players must fight to locate weapons and supplies in a battle to be the lone survivor. This realistic, high tension game is set on a massive 8x8 km island with a level of detail that showcases Unreal Engine 4’s capabilities. 

    PLAYERUNKNOWN aka Brendan Greene, is a pioneer of the Battle Royale genre. As the creator of the Battle Royale game-mode found in the ARMA series and H1Z1 : King of the Kill, Greene is co-developing the game with veteran team at Bluehole to create the most diverse and robust Battle Royale experience to date

    Not Just a Game. This is BATTLE ROYALE

     

     

     

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