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The Forest-open-world survival horror game


Typhonios

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As the title implies, you're stranded in a forest after a plane crash. To stay alive you'll have to chop down trees, build shelter, hunt for food, maintain a fire to stay warm, plant vegetation, and set traps. For you see, this is no ordinary forest, but rather a forest inhabited by freakish cannibalistic mutants.

[ame=http://www.youtube.com/watch?v=4qTtVMM3uqQ]TheForestTrailer - YouTube[/ame]

Δεν είδα να υπάρχει ανάρτηση για το εξαίσιο, φαινομενικά, αυτό game...

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  • 6 months later...

[ame=http://www.youtube.com/watch?v=KwImGYR2rwg]The Forest Trailer 2 - YouTube[/ame]

General Game and Story:

* The games initial price point is estimated at $15.00

* 'The Forest' is labeled as an "Open World Survival-Horror" game.

* The game's setting is stated as a “North American Forest”; with areas like swamps, lakes, caves, and mountains.

* There will be "Mutant, Cannibalistic, Tribesmen" that will hunt you at night.

* The game draws inspiration from: 70's and 80's exploitation films, Italian Cannibal Films, "The Hills Have Eyes", "I Spit On Your Grave", "I Am Legend", and many other films alike.

* There will be no written or verbal dialogue within the game to aid in story telling.

* There is a deep story line though that will slowly be uncovered by the player through visiting locations, finding items, and generally by the experiences within the game.

* The story line will be completely optional. You are free to explore The Forest and play it as you see fit.

* Ben wants this game to scare you more than any game before has. It will have its calm and serene moments inbetween though.

* "There is some question as to who is actually the enemy: them, or you. You're the one who is invading their forest." - Ben Falcone

Graphics:

* The game will utilize the Unity 4 Engine.

* It will support VR Oculus Rift

(As of right now only the Oculus Rift has been definitely confirmed. Other VR systems have been used in the past during development however)

* The player’s character will have a full body model, which can interact with the environment in different ways.

* The game world will use an advanced light scattering system with volumetric fog

* The game will use physical shading that allows light to respond naturally for realistic shadow effects.

* Enemy skins will use “Screen-Space Sub Surface Scattering” for a more realistic feel.

* Certain objects and the rocks in the caves are 3-D scanned from the real world to add more realism.

* Enemies will have feature film quality animations.

(From the trailers it seems that your character will have their own range of high quality animations as well)

* Blood splatter will occur when fighting.

(During the trailer you can visually see blood flying during strikes, and covering the arms of the player)

The Game World:

* A "Huge" Open World.

* Day and Night Cycle; with appropriate tides appearing throughout the day along the coast.

* Weather systems with rain and lightning (only ones confirmed so far).

* Extensive and intricate cave systems with underground lakes.

* Every tree in the game world can be cut down, changing the world dramatically and deforestation can occur. (The ranging effects that this will have not been accurately stated)

* Food sources can also be depleted, and animals over-hunted.

* Plants re-grow overtime, and die as well.

* Several nearby islands can be visited by boat, or on a raft.

* A few of the structures you can craft or take shelter in are: Caves, Tents, Cabins, Sea Side Fortresses, and House Boats.

Gameplay Elements:

* Minimal UI will be utilized during crafting in order to maintain constant immersion in the game.

* Crafting will be done using tools and the surrounding environment. Such as crafting a spear on a rock; or creating a torch by bringing a stick to a fire. And for more advanced Crafting options the player will be able to combine small items together in their backpack.

* There is a stealth system that will be highly encouraged for players to use.

* The player can craft camouflage from foliage, to aid in hiding from the mutants. They can also cover themselves in mud for decreased visibility (Predator)

* The player can craft multiple weapons such as Spears, and Axes. They can even craft more advanced weapons such as a flamethrower.

* The player can create a large amount of traps, and use camouflage to conceal them.

* The combat will be primarily melee based. There is an idea to add bows, later on.

* The player can block and dodge enemy attacks. And each attack appears to have an appropriate physical reaction when striking an enemy.

Survival in The Forest:

* Food and water are necessary for survival in The Forest.

* You will need to craft a shelter, or a fire to keep your character warm at night or during a storm. If not you can get cold, and sick.

(Negative stat effects will occur)

* You need to sleep.

(Safe to assume that not sleeping will also have negative effects)

* Stamina is a confirmed stat mechanic; carry too much and it will deplete faster than normal.

* You can trap or hunt animals for food.

* You can also plant and grow your own garden.

* You will probably want to boil the water you find. There is a risk that comes with drinking water straight from the source.

* Cooking meat will be required to avoid illness. And leaving dead animal carcasses out for too long will attract flies.

The Cannibalistic Mutants:

* The mutants live within the world’s cave systems.

* Mutants are more than just AI enemies that fight you. They will interact with one another dynamically, as well as to your actions.

* Mutants have "Families, Fears, Morals, and Beliefs". The mutants are part of a tribe that have their own customs. Don't think of them only as feral beings.

* Several different situations have been described where the mutants will:

- Run away in fear after you have killed one of their tribesmen.

- They will carry their injured friends back to the caves for safety.

- They will also mourn their dead.

* If you kill the mutants in their caves, or generally do things to make them angry. They will attack you even during the day time.

* Enemy Mutants are finite, so they will not re-spawn indefinitely. Each mutant you kill makes a difference, in more ways than one too it seems.

* Mutants are not weak foot soldiers. Each poses a direct threat and challenge,

* Mutants will generally hunt you at night.

* Mutants can also hunt for you in packs.

* The mutants can climb the forest's trees. The trailer shows instances where they leap from the trees to cut off the player's escape, and to ambush you.

* Mutants will stalk you sometimes before directly attacking. It appears that they will use nearby trees and foliage to sneak up on you.

* From gameplay footage it seems that mutants can jump a good distance, and will use this to their advantage to close the distance on you and to strike.

* Mutants can use weapons to attack you.

Other Features:

* Co-Op Mode: This feature will likely not make it into the initial Alpha build. Endnight has stated they have played around with the idea of Co-Op and that it fits the game setting very well.

* Player Mods: They have expressed an interest to allow the community to mod the game; they are currently working on getting the correct tools to allow for this.

* Online Leaderboards: So far they have confirmed a "Longest Time Survived" leaderboard.

* Different game modes:

- There is a confirmed Peaceful mode with no mutants.

- A hardcore mode where you will have only one life.

- A mode that will procedurally generate a new Forest each time.

* Finisher moves: This is based solely from the scene in the second trailer, where the player bashes the enemy mutant’s skull in with a rock. With the number of high quality animations already in-game, it can be expected that certain finishing moves will be implemented.

* Predatory animals will pose a threat to you within the forest.

* Different variations of mutants will exist within The Forest.

- Ben mentioned there was a difference between mutants in the caves and that there will be “smarter hunting cannibals”.

- Certain mutants also have noticeable differences such as: Wearing C-D pendants, Masks on their faces, and body tattoos.

* Trailer footage as well as interview discussions hint towards something far more deadly than just the mutants though.

* Mid-range to High End PC’s should be able to run the game fairly well.

* Playstation 4 release has been mentioned, but there is no real information on an expected release. Once the PC release has been completed (no longer Alpha or Beta) there is a good chance for multiple platform support.

Sources:

1. The Forest interview: survival, horror and the VR wilderness | PC Gamer

2. Interview: Ben Falcone (The Forest: An Open World Survival Game) - Features & News - This Is My Joystick!

3. The Forest May be the Most Hardcore Survival Game Yet | Exclusive Interview | OnlySP

4. Exclusive: ‘The Forest’ is the Survival Horror Game You’ve Been Waiting For | OnlySP

5. Ambitious open-world horror game The Forest detailed • Articles • PC • Eurogamer.net

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