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wolves

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Posts posted by wolves

  1. attachment.php?attachmentid=63630&stc=1&d=1408347098

    Starbreeze Studios unveils OVERKILL’s The Walking Dead | Starbreeze

    Starbreeze AB, an independent creator, publisher and distributor of computer and video games, today unveils its new project, OVERKILL’s The Walking Dead, based on the hugely popular The Walking Dead series created by Robert Kirkman.

    OVERKILL – a Starbreeze Studio, will deliver a completely new co-op experience to The Walking Dead universe, exploring new characters and storylines.

    OVERKILL’s The Walking Dead will be powered by Starbreeze’s Diesel engine updated for the next generation. The title is set to release in 2016.

    [ame=http://www.youtube.com/watch?v=mn9cp_IMXhI]OVERKILL's The Walking Dead Reveal Trailer - YouTube[/ame]

    OVERKILL’s The Walking Dead Q&A :: PAYDAY 2 OVERKILL's The Walking Dead

    OVERKILL’s The Walking Dead Q&A

    Q: What is OVERKILL’s The Walking Dead?

    A: OVERKILL’s The Walking Dead is a co-op first person shooter with elements of action, role-playing, survival horror and stealth, that invites players to explore the hugely popular The Walking Dead universe, where they will play the role of survivors fending for themselves in a post-apocalyptic world dominated by flesh-eating walkers. In 2016 Washington will fall - what will you do?

    Q: When will OVERKILL’s The Walking Dead be released?

    A: OVERKILL’s The Walking Dead is currently under development by OVERKILL - a Starbreeze Studio and will be released in 2016.

    Q: On which platforms will OVERKILL’s The Walking Dead be available?

    A: The platforms OVERKILL’s The Walking Dead will be released on are to be announced at a later date.

    Q: What age rating will it have?

    A: If you have read The Walking Dead comics, you will know that this game will be for mature audiences only. We are staying true to the original, gruesome storytelling that Robert is famous for and that we know that the fans of The Walking Dead love.

    Q: Why do you call OVERKILL’s The Walking Dead an indie game?

    A: For the first time ever Starbreeze Studios, one of Europe’s oldest independent developers, is both developer and publisher of a game. Starbreeze Studios is a relatively small developer studio consisting of 45 Starbreeze and OVERKILL game developers. Thanks to our success with the PAYDAY franchise along with our partnership with Skybound Interactive - the owners of The Walking Dead - we are able to cut out the middleman and have a direct relationship to our community, focusing on making the best game we possibly can together.

    Q: Who will develop OVERKILL’s The Walking Dead?

    A: OVERKILL - a Starbreeze Studio has partnered up with Robert Kirkman, the creator of The Walking Dead, and Skybound Interactive to create the most intense survival horror game we possibly can. OVERKILL, developers of the PAYDAY series, will be in charge of development and will have full creative control.

    Q: I’m a PAYDAY 2 heister - how does this affect me?

    A: PAYDAY 2 and OVERKILL’s The Walking Dead are two separate games - but, in true OVERKILL spirit, we’ll make some unprecedented crossovers. When Washington falls, what will Dallas do? If you own PAYDAY 2, you can answer this question in OVERKILL’s The Walking Dead.

    Q: What’s the deal with the Lucille baseball bat in PAYDAY 2?

    A: To commemorate the collaboration between the companies, an exclusive weapon, the “Lucille” baseball bat from The Walking Dead, will be offered to the PAYDAY 2 community for free to be used in-game in PAYDAY 2.

    Q: Where can I go if I want to discuss this with others?

    A: Please join our PAYDAY community and discuss OVERKILL’s The Walking Dead in our sub-forum which you can find here. PAYDAY 2 Main Menu :: Steam Community

    Q: What will happen with PAYDAY 2?

    A: The development of PAYDAY 2 updates and DLC will proceed as planned. We have at least one year of planned content that we look forward to releasing to our community.

    post-11666-1416078704,937_thumb.jpg

  2. Upcoming Steam store changes could include content curators and a personalised frontpage | PC Gamer

    The Steam store page could soon be drastically changing. That's according to SteamDB, who have been sleuthing out CSS stylesheets and digging through updates to the Steam Translation Server. Their investigations have found references to new content curation options, new frontpage behaviour, and a variety of additional improvements.

    Here's a run-down of what's been found:

    Content Curation: this would allow individuals or groups to recommend games to their followers. It sounds a bit like the current reviews feature, but would likely integrate more fully into the store's frontpage. Valve has increasingly stepped away from curating their platform, so it makes sense that they would shift the responsibility onto their users.

    Discovery Queue: seemingly this will work like Greenlight's queue, offering you a selection of games tailored to your preferences and filters.

    Followed Games: this appears to be a replacement for official game groups—letting you instead follow the games themselves.

    Owned Highlighting: an icon that will appear next to games that you own or have in your wishlist—preventing you from being all "oh, that game is cheap, I'm going to buy it", and then later, going "oh, I already own it. Woe is me and my appalling financial decisions". This function is similar to that offered by many third-party apps, like the brilliant Enhanced Steam.

    Two-step Authentication: new methods of authenticating Steam Guard beyond your email address. SteamDB reference the Steam Mobile app and Google Authenticator as alternatives.

    Search Revamp: more options for searching, including tags, features, number of players and operating system.

    Personalised Frontpage: more control over which games appear on the store page, for instance, new releases, popular new releases, games that are not in your account, or DLC for games you already own.

  3. Ή περάσαν τα χρόνια;

    κυριως αυτο...

    και τα τελευταια χρονια δεν ριχνει το καψιμο που εριχνε...

    πιο πολυ γλενταει τα φραγκα που εχει βγαλει...

    καλα μετα το quake στραφηκε στο unreal tournament.

    αυτο ειναι το λιγοτερο...

    εδω το εχει ριξει στο battlefield τωρα.

  4. [ame=http://www.youtube.com/watch?v=kk34yU1BGiU]Battlefield Hardline: 12 minutes of Singleplayer - YouTube[/ame]

    [ame=http://www.youtube.com/watch?v=2GrW-4bA82U]Battlefield: Hardline: Rescue Multiplayer Gameplay Trailer - YouTube[/ame]

  5. Το πρόβλημα με το GMG (και άλλα παρόμοια sites) είναι ότι οι τιμές του δεν διαφέρουν από τις τιμές λιανικής του επίσημου ευρωπαϊκού καταστήματος.

    Μα αυτο ακριβως ειναι το GMG. Επισημο ευρωπαικο καταστημα.

  6. αυτες οι 168ωρες ειναι μεχρι 14 αυγουστου να ξοδευτουν, η μεχρι τοτε μπορώ να το κατεβάσω και μετά τις 'καιω' όποτε θέλω?

    Μεχρι 14 πρεπει να κατεβει... τις ξοδευεις οποτε θες

  7. Χθες κατέβασα το CTE . Γιατί μου λέει no servers found ;

    Battlelog / Battlefield 4

    Patch #18 Update: Rolling back to Patch #17

    So we were able to track down the change that was causing everyone to crash. Unfortunately we won’t be able to release another patch until tomorrow so we will be rolling back to patch 17. The CTE client should already have been rolled back.

    The servers have also been rolled back but will take a little more time to propagate across all the regions.

    We are planning on releasing another patch tomorrow which will include the fix, old stuff from patch 18, as well as more weapon updates. Hopefully things will go much smoother tomorrow.

    Sorry again for the inconvenience!

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