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mchls

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Πρόκειται το reboot του κλασικού post-apocalyptic RPG Wasteland, το οποίο σκοπεύει να βάλει μπρος η inXile με χορηγίες από fans [;] μέσω του Kickstarter. Το Wasteland βγήκε το 1988.

Ο Brian Fargo, αφεντικό της inXile και εκ των δημιουργών του original, πιστεύει ότι το νέο παιχνίδι μπορεί να γίνει πραγματικότητα με περίπου ένα εκατομμύριο δολάρια και να είναι όσο hardcore θέλουν οι fans, χωρίς περιορισμούς από κάποια εκδότρια εταιρία.

Ας θυμηθούμε το, κλασσικό πια, Wasteland !

[ame=http://www.youtube.com/watch?v=SWH5eSdLpwg]Electronic Arts - Wasteland (Gameplay) - YouTube[/ame]

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inXile’s Director of Technology explains why Unity Engine was selected for Wasteland 2

A couple of days ago, we informed you about inXile’s plans to use the Unity Engine on their upcoming sequel to the classic ‘Wasteland’ game. A lot of PC gamers got upset with that decision and that’s why inXile decided to post a new update at their Kickstarter page, in which they explain why they’ve chosen the Unity Engine.
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Wasteland 2 will include the original Wasteland

"Fortunately EA has continued to support us on this project and has granted us the ability to bring the original to the players," Fargo said. "It is great to be able to make Wasteland available for those feeling nostalgic or who want to experience it for the first time. It certainly will not be a pre-requisite to understand Wasteland 2, but it adds some extra flavor if you did play the prequel."
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