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Hellblade : Senua’s Sacrifice


idonthave

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Review – An Independent Masterpiece with AAA Quality

 

Blending powerful imagery, unrivaled visuals quality, an excellent combat system and a unique setting that mixes Norse mythology with mental illness, Ninja Theory fully delivers on their independent AAA pitch with Hellblade: Senua's Sacrifice. This is one of those titles that, albeit not flawless, should be experienced by every gamer at some point.

 

Pros

Visually splendid, both technically and artistically

Excellent combat, as satisfying as it is cinematic

Possibly the greatest exploration of psychosis in games yet

 

Cons

The ending is more than a bit confusing

 

 

Hellblade010-1030x579.jpg Hellblade016-1030x579.jpg 

 

Hellblade008-740x416.jpg Hellblade005-1030x579.jpg 

 

 

 

 

 

 

Hellblade: Senua’s Sacrifice Graphics Card Performance

 

Hellblade-Settings-820x461.png  Hellblade-1080-2-820x462.png

 

Hellblade-1440-1-820x461.png Hellblade-4k-1-820x461.png

 

Παράθεση

Conclusion

 

It definitely helps that the GeForce drivers are ‘Game Ready’ for this one as even the GTX 1060 3GB outpaces even the RX 480.  Hopefully we’ll see a driver update from RTG soon to give them a bit of a boost.  But that’s not to say anyone will have a bad time playing this game.  Not often will I say this, but with the type of game this is, staying over 30 fps will result in a very playable experience.  And if our game review is any indication then no one should hesitate to pick up this title if you are even somewhat interested.

If you’re curious about seeing the opening scene in action with the XLR8 Gaming GTX 1060 3GB compared to the Sapphire Nitro+ RX 570 4GB OC, then check out the video below.

 

Έγινε επεξεργασία από idonthave
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πριν 10 ώρες, το μέλος fatalara έγραψε:

Γιατι δεν εχουμε περισσοτερα τετοια παιχνιδια?

Ο χειρισμός, gameplay είναι παρόμοιος με κάποιο απ'τα υπάρχοντα παιχνίδια?

 

patches

Hellblade: Senua's Sacrifice Patch 1.01 Released! 17 ΑΥΓΟΥΣΤΟΥ

Spoiler

Today we’re happy to release a bug fixing patch for Hellblade: Senua’s Sacrifice that resolves a range of issues reported since launch. The patch includes fixes across potential progression stopping issues, audio, localisation, combat, gameplay and photo mode. In addition to bug fixes we have also made some small combat gameplay tweaks and added Russian subtitles to the Hellblade feature.

We are continuing to monitor reports of issues in Hellblade and will be working on additional fixes for future updates. In particular we are investigating performance issues that players with AMD GPUs are seeing and are working towards a fix as quickly as we can. Please send any bug reports to support@hellblade.com

We’ll keep you updated on new patch news and thanks for all of the support so far!

Full patch notes:

Patch 1.01 Release Notes

Summary: A bug fixing patch that addresses a range of bugs identified since launch. The patch fixes issues across general gameplay, combat, photo mode, localisation and audio. Notable issues resolved by the patch include:
 

Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.

Fixed a potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.

Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.

Fixed collision issues that could allow players to unintentionally exit the game world.

Various subtitle localisation fixes across a number of languages.
Fixed an issue where key bindings and run toggle were not being saved between game sessions on PC.

Fixed an issue where the menu would not load on start up on PC.

In addition to bug fixes, combat gameplay has been tweaked and Russian subtitles added to the Hellblade feature.

Full Patch Notes:
 

Fixed a crash that could happen if two Keep Guard enemies are standing close to each other and one dies.

Russian subtitles for the Hellblade feature have been added.

Fixed an issue where the audio would be out of sync with the Hellblade feature if it has been paused for an extended period of time.

Fixed an issue where the Baldr Masks in the Tower Shard level are white on the inside.

Fixed scenarios resulting in unlit geometry after reloading from checkpoint.

Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.

Fixed potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.

Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.

Fixed collision issues that could allow players to unintentionally exit the game world.

Fixed audio cut-out issues.
Added audio cues for hidden faces.

Fixed audio hard cut at the end of various cut scenes.

Fixes for audio lip sync issues.

Audio balancing fixes.

Various subtitle localisation fixes across a number of languages.

Combat tweaks:
 

Global
- Adjusted automatic difficulty enemy health scaling and Senua’s damage taken/given modifiers.
 

Senua
- Increased damage value of certain combo finisher attacks.
- Adjusted rate of combat focus resource build-up in Hard difficulty mode or higher.
- Fixed issue with stinger animated cameras popping if the same attack was repeated.
 

Warrior Enemy
- Warriors now have an increased chance of evading certain heavy attacks.
- Fixed missing sound effects on certain reactions.
 

Protector Enemy
- Health values have been lowered.
- Will now remain vulnerable for longer after his shield guard has been broken.
 

Keep Guard Enemy
- Fixed a potential crash bug if Keep Guard enemies are standing close together and one of them dies.
- Tweaked rotation rate during certain attack windups.
- Fixed missing sound effects on certain attacks.
 

Surtr
- Fixed an issue where Surtr was able to throw Senua outside of the arena.
 

Valravn
- Fixed an issue where Valravn could not be damaged while in Focus for certain combos.
- Parried projectiles will now remove shadow state on hit.
 

Fenrir
- Health values have been adjusted.
- Fixed issue where certain attack were not dealing damage correctly to Fenrir.
 

Revenant Enemy
- Adjusted slide properties for certain attacks.
- Adjusted cooldown for parry and evade defensive actions.
- Parried projectiles will now remove shadow state on hit.
 

Photo Mode
- Fixed an issue where motion blur is applied to object incorrectly during Photo Mode.
- Removed the second slider that did nothing when cycling through the Effects tab.

PC Only fixes
 

Fixed an issue where altering master volume would cause no audio to be played during the intro.

Fixed the lack of vibration with the Steam Controller for the Blindness level

Fixed an issue where key bindings and run toggle were not being saved between game sessions

Fixed an issue where looking around with the mouse during the boat intro was not working.

Fixed an issue where Focus was not able to be assigned to another key.

Fixed an issue where tabbing out during cut scenes would cause audio to go out of sync.

Fixed an issue where the menu would not load on start up.

 

Hellblade: Senua’s Sacrifice Hotfix 1.01.1 Released! 18 ΑΥΓΟΥΣΤΟΥ

Παράθεση

Today we’re happy to release Hotfix 1.01.1 that resolves reported performance issues seen by players with AMD GPUs.

 

 

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Μία ώρα πριν, το μέλος idonthave έγραψε:

Ο χειρισμός, gameplay είναι παρόμοιος με κάποιο απ'τα υπάρχοντα παιχνίδια?

 

 

Ναι δεν αλλαζει κατι ειναι πολυ απλος.

Η κινηση, ο ηχος και ο τροπος που παιζει η Melina Juergens και το ποσο καλα το εχουν κανει capture ειναι για σεμιναριο σε καποιες εταιριες που θελουν να λεγονται σοβαρες.

 

 

Έγινε επεξεργασία από fatalara
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  • 3 months later...

Στο instantgaming το έχει out of stock και με άγνωστη ημερομηνία διαθεσιμότητας. Απ' όσα έχω δει, πρέπει να είναι από τα ελάχιστα παιχνίδια που αξίζει να δώσει κανείς 20-30 ευρώ, για να το αγοράσει.

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On 14/8/2017 at 4:42 ΜΜ, το μέλος idonthave έγραψε:

περιμένω (αν το καταφέρω) να πέσει στα 20€ σε κάποιο από τα κλειδάδικα, προς το παρόν μόνο στο steam και σ'άλλο ένα είναι διαθέσιμο.

 

Μία ώρα πριν, το μέλος DEADLAZARUS έγραψε:

Στο instantgaming το έχει out of stock και με άγνωστη ημερομηνία διαθεσιμότητας. Απ' όσα έχω δει, πρέπει να είναι από τα ελάχιστα παιχνίδια που αξίζει να δώσει κανείς 20-30 ευρώ, για να το αγοράσει.

 

Απ'όταν κυκλοφόρησε μόνο στο steam και σ'ένα "κλειδάδικο" υπάρχει από την αρχή (στο instant..) απ'όσο θυμάμαι όλο out of stock.

για τώρα μόνο από steam στα 22,5€  :p 

Έγινε επεξεργασία από idonthave
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πριν 33 λεπτά, το μέλος idonthave έγραψε:

 

 

Απ'όταν κυκλοφόρησε μόνο στο steam και σ'ένα "κλειδάδικο" υπάρχει από την αρχή (στο instant..) απ'όσο θυμάμαι όλο out of stock.

για τώρα μόνο από steam στα 22,5€  :p 

Καλή τιμούλα. Βέβαια, ψώνισα για BF (RoTR+Metro 2033 redux+Mass Effect Trilogy). Με γαργαλάει το χέρι μου όμως. Αυτό και το Styx: Shards of Darkness στα 17 κάτι (εξαντλήθηκε) είναι στα άμεσα σχέδιά μου.

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  • 3 years later...

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