Wizard! Δεκέμβριος 9, 2011 #4181 Δεκέμβριος 9, 2011 Μου αρέσει εν τω μεταξύ που σε ένα σημείο δεν έχει ήχο, γιατί έσβησε λέει μπινελίκια που χώναμε με τον [MENTION=7033]Lazy Dog[/MENTION], αλλά σε άλλα σημεία ακούγονται π@στη, μ@κα, θα τον γ@σω, κλπ Δηλαδή, τι χειρότερο είπαμε κι έσβησες;;;
gousias1979 Δεκέμβριος 9, 2011 #4182 Δεκέμβριος 9, 2011 NΑ δωσω και απο δω τα συγχαρητηρια μου στον Ακη και να εχουν την ευκαιρια οσοι δεν το ειδαν 2 σελιδες πισω να το δουν ενα εκπληκτικο video, ειναι ενα κοσμημα που μελος του forum τοχει κανει και ενας οδηγος για ολους τους υπολοιπους απο μας για το πως πετανε ενα heli στο BF. ειναι καλος ο μπαγασας
Nephiλiμ Δεκέμβριος 9, 2011 #4183 Δεκέμβριος 9, 2011 [MENTION=20633]Orion2001[/MENTION] στο Battlefield.gr το βρηκα το λινκ. Αυτο εννουσα με το "site σας"
Athanasios2104 Δεκέμβριος 9, 2011 #4185 Δεκέμβριος 9, 2011 [ame=http://www.youtube.com/watch?v=SbZj3IlqHAk]Battlefield 3 Radio Easter Egg on Gulf of Oman (BF2 Song) - YouTube[/ame] [ame=http://www.youtube.com/watch?v=FE7LOpUTE6A&feature=channel_video_title]Battlefield 3 Wake Island Memorial Easter Egg - YouTube[/ame] ε την Dice, τέτοια κάνει και μας τρελαίνει
Wizard! Δεκέμβριος 9, 2011 #4186 Δεκέμβριος 9, 2011 BAZO Is open for business. Για εμάς που θέλουμε Pleasure? Να πάμε αλλού;
Nephiλiμ Δεκέμβριος 9, 2011 #4187 Δεκέμβριος 9, 2011 Ειναι και αυτο το easter egg Επισης ο Zh1nt0 ψαχνει τον τυπα που εφτιαξε το concept deploy and como rose screen -ελπιζω οχι το Zenor - για να το ετοιμασουν για το επομενο patch. Commorose 2.0 Incoming λοιπον. Happy?
narta Δεκέμβριος 9, 2011 #4188 Δεκέμβριος 9, 2011 BAZO Is open for business. Τα κοριτσα που ειναι; Ειτε εχουμε σοβαρη ομάδα/clan/ klein mein ειτε ειμαστε για τα μπαζα... ερμ... εχμμμ... μαλλον το τελευταιο ΖΗΤΩ οι Α-clanιαρηδες!!!
tazerom Δεκέμβριος 9, 2011 #4189 Δεκέμβριος 9, 2011 Επιτέλους σιγα σιγα τα παίρνω και αυτά Dr.Pepper MP Skin η βλακεία είναι ότι έχει ακόμη 4-5 gifts
Wizard! Δεκέμβριος 9, 2011 #4190 Δεκέμβριος 9, 2011 Εγώ είμαι ΒΑΖΟ αλλά μόνο ο [MENTION=16942]black66.gr[/MENTION] είναι μέσα από Lab
Nephiλiμ Δεκέμβριος 9, 2011 #4191 Δεκέμβριος 9, 2011 FU .I WANT DR PEPPER CRAPPY DLC TOO.Ρε δεν εχετε κανα ξαδερφο στο US OF A να κανουμε ομαδικη?Μονο τα Camo θελω.Χεστηκαμεν για τα Dogtags
tazerom Δεκέμβριος 9, 2011 #4192 Δεκέμβριος 9, 2011 άμα πάρω περισσοτερους ....θα τους κάνω post εδώ!μόνο ένα κατάφερα μέχρι στιγμής!
Zenor Δεκέμβριος 9, 2011 #4193 Δεκέμβριος 9, 2011 (edited) Επισης ο Zh1nt0 ψαχνει τον τυπα που εφτιαξε το concept deploy and como rose screen -ελπιζω οχι το Zenor - για να το ετοιμασουν για το επομενο patch.Commorose 2.0 Incoming λοιπον. Happy? Εγώ αυτό εδώ πρότεινα αλλά έμεινε στα 24 votes :cry: - ου να μου χαθείτε! http://battlelog.battlefield.com/bf3/forum/threadview/2832654624773723623/last/#post_2832654624774532583 Get Satisfaction - People Powered Customer Service Έγινε επεξεργασία Δεκέμβριος 9, 2011 από Zenor
Nephiλiμ Δεκέμβριος 9, 2011 #4194 Δεκέμβριος 9, 2011 (edited) Καλα ε, το ασπρο φανελακι του Spec Ops US Assault και το Gas mask του RU Spec Ops Engineer τα βλεπετε textureless ή μονο εγω το χω αυτο?edit:A repost from Battlelog, since I seem to get great feedback here in r/Battlefield3.So, Volume Two of the Future Balance Changes. We've recently updated with patches that have changed some balance items, and the community has responded with feedback. This list includes some direct responses to that feedback, as well as a very important issue close to several player's hearts: Aggressive Recon.Bolt action sniper rounds now have a chance to kill at close range if the player is hit in the upper chest.Why are we making this change? -Aggressive Recon was a popular (and controversial) play style in BFBC2, the fact that the playstyle is essentially not present in BF3 has been a disappointment to many players.-The balance issues of BC2 (Magnum ammo increasing the 1 hit kill range) is not present in BF3, the range is set and cannot be improved by players. Additionally the 1 hit kill is not guaranteed in BF3, the target is small and can be blocked by the player's arms.-Additionally, all kits have access to the Slug shotguns, the 870 pump with slugs is still far superior to a bolt action rifle at close range. It is faster, and it can hit anywhere in the torso to 1 hit kill, though it lacks the accuracy of the snipers at range.-Finally, Recon is under represented in the game, especially in CQB game modes, giving the Recon player a place in CQB is important to us as developers.And yes, for those of you who follow me on Twitter, I changed my mind. I hope this change pleases the Recon players, and I believe it will not negatively impact the game for the rest of you.-Alan "Demize99" KertzIt’s important to note: • This list is provided as a way for the Community to give us feedback on potential Balance changes to the game.• This list is specifically focused on Balance changes. Feature requests and bug fixes are purposefully absent from this list.• There is no guarantee that any of these Balance changes will make it into a future update at all, nor is this list a guarantee that there will be future updates.Slightly increased the AEK971 recoil.Slightly increased the ASVAL recoil.Added Extended Mags to the ASVAL.Slightly increased the recoil on the M249.Reduced the recoil of the SKS rifle.Fixed aimed firing max accuracy on the Pecheneg to be consistent with other LMGs.Slightly reduced the recoil of the F2000 and restored it to the previous base accuracy.Semiautomatic and automatic shotguns firing FRAG rounds now do slightly less splash damage.Increased the damage of the G3, M60, and M240 at close range.Claymores can now detonate from vehicles and can be used to disable jeeps or kill the passengers in light jeeps. Claymores will not do any damage to heavy vehicles.Reduced the spot times on C4 and Claymore projectiles from 30 to 15 sec.The Radio Beacon, Mortar, Mav, EOD bot, T-UGS, and SOFLAM should now be much easier to deploy.C4 will no longer be detonatable after a player respawns, if the player is revived within 5 seconds he can still detonate his C4.The player may now have a maximum number of mines which will persist after the player's death. Deploying more than the maximum of 6 mines will remove a previous mine from the world.Claymores now also persist through death, the player can have 2 claymores planted.9x39mm rounds no longer benefit from the Sniper headshot bonus.Increased the damage of the 9x39mm rounds.Fixed the AKS74u damage at max range, it was incorrectly higher than other carbines.Increased the damage of the .357 and .44 magnum rounds at max range.All semiautomatic and bolt weapons, including all shotgun slugs, now have their maximum damage out to 15m.Semiautomatic sniper rifles, Assault Rifles, LMGs, and shotgun slugs now have more consistent damage over long range.Tweaked IRNV to be more consistent across all levels.Fixed a rendering issue with IRNV view when taking damage.Tweaked the IRNV zoom times and scope visible areas to be the same across all weapons (some were faster than others).Fixed the QBU-88 sniper and the L96 IRNV scopes to use the proper aiming reticule.The spread for Flechette rounds has been reduced slightly on all shotguns.The spread for buckshot has been reduced on the M1014, DAO-12, and S12k. These weapons have an accuracy advantage over the USAS12 but are not as accurate as the 870.Semiautomatic weapons will no longer "jam" if the player presses fire faster than the weapon is capable of shooting. Some semi automatic weapons have had their rates of fire adjusted to fit this change.Slightly reduced the effective blast radius of the RPG, SMAW, and 40mm grenade projectiles against infantry. Reduced the total number of RPG and SMAW missiles carried from 5 to 4.Tank rounds will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters.Fixed a problem when locking on to two nearby targets, the locking should no longer jump rapidly between multiple targets.Significantly increased the damage of the Javelin and Air to Ground missiles against laser designated targets.Javelin missiles fired without laser targeting now do more damage to the side and rear of MBTs.Slightly reduced the locking time of all weapons vs Laser Designated targets.Increased the locking distance for Jets when locking on laser designated targets.Slightly reduced the repair speed of the repair tool.Increased the damage the MBT's primary weapon does to other main battle tanks.AA Missiles should no longer kill the pilot instead of the vehicle.Reduced the damage AA missiles do to jets.Stinger and IGLA missiles now do 50% damage to Jets, Attack Helicopters, and Scout Helicopters.Slightly reduced the damage of Jet cannons.Increased RPG and SMAW damage against aircraft.Guided Rockets will now only track ground targets, as originally intended.Reduced the direct damage done by helicopter gunners vs armor.Helicopter guns should now suppress correctly.Improved the accuracy of the Mi28 gun to match the AH1 gun.Increased the direct hit damage of the APFSDS rounds for the IFVs.Miniguns and Helicopter Gunners now more quickly destroy parked cars.Increased the power of explosions from cars and other explosive static objects.Dying from the explosion of a car or other explosive static object should now correctly credit the player who caused the explosion.Adjusted the F35's Center of Mass and Lift Engine for more stable, level flight.Updated the F35 weapon systems to be consistent with the other air craft.Changed the Kornets to TOW launchers on Wake Island and moved the spawn position of the AAV to a more level position.Fixed several bugs with air vehicles colliding with objects at high speeds and taking no damage.Players will no longer receive suicides or team kills if they crash their vehicle (dying is punishment enough).You can now spot with the EODbot.Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots.Spawn protection will no longer be canceled by the player looking around.Slightly increased the speed at which a player can shoot again after sprinting.Fixed some situations that would unintentionally make a player unrevivable.Reduced the black screen fade in time on spawn. Έγινε επεξεργασία Δεκέμβριος 9, 2011 από Nephiλiμ
Zenor Δεκέμβριος 9, 2011 #4195 Δεκέμβριος 9, 2011 Και σε εμένα έτσι είναι, και στα forums κάτι είπαν αλλά λέει δεν το έχουν όλοι το πρόβλημα αυτό...Λογικά κανα corrupt texture θα ναι δοκίμασε repair.
Nephiλiμ Δεκέμβριος 9, 2011 #4196 Δεκέμβριος 9, 2011 Και σε εμένα έτσι είναι, και στα forums κάτι είπαν αλλά λέει δεν το έχουν όλοι το πρόβλημα αυτό...Λογικά κανα corrupt texture θα ναι δοκίμασε repair.Ρε σοβαρα το ΛΕΥΚΟ φανελακι ειναι απιστευτα GTP!Επισης εχοντας κανει μονο ενα playthrough CO-OPμου ανοιξε σημερα-η τουλαχιστον σημερα το ειδα- το ΚΗ2002!
Athanasios2104 Δεκέμβριος 9, 2011 #4197 Δεκέμβριος 9, 2011 Ειναι και αυτο το easter eggΕπισης ο Zh1nt0 ψαχνει τον τυπα που εφτιαξε το concept deploy and como rose screen -ελπιζω οχι το Zenor - για να το ετοιμασουν για το επομενο patch. Commorose 2.0 Incoming λοιπον. Happy? Για το Commorose εννοείται (αν μιλάμε για το ίδιο), στο "concept deploy" σε έχασα, τι εννοείς; Αν και να σου πω την αλήθεια, πλέον έχω συνηθύσει το VGS σύστημα του Tribes (με την αντρίκιες φωνές, όχι τις παιδικές που έβαλαν εδώ). PS: Λέω να προτείνω 6-men squads
Nephiλiμ Δεκέμβριος 9, 2011 #4198 Δεκέμβριος 9, 2011 (edited) ΞΑΝΑ μετακομιση ο ΒΑΖΟΗ αγγλια δεν μας εκατσε.Δεν εδωσε ποτε Procon ενω τον εβγαζε Ανταρκτικη και το Ping του ηταν σαν επιτοκιο της τραπεζας του Τατζικισταν.Θα ενημερωσουμε το Greek server thread με πληροφοριες και οτι χρειαζεται για να παιτσουμε!Ο προεδρος και εγω λυπόμαστε για την ταλαιπωρια σας και θα ειμαστε κοντα σας ξανα συντομα.Φιδακια.EDIT:Ο zpaf ειναι γερμανοτσολιας και Πασοκος και καταφερε να πιασει γραμμη με το SIEMENS τηλεφωνο του στην gameservers και εκαναν την αλλαγη στα καπακια.ADD FAV εδω:http://battlelog.battlefield.com/bf3/servers/show/2d622a8b-54a6-4ec3-a232-baf47970c473/GR-BazoServer/ Έγινε επεξεργασία Δεκέμβριος 9, 2011 από Nephiλiμ
gousias1979 Δεκέμβριος 9, 2011 #4199 Δεκέμβριος 9, 2011 (edited) χαιρουμαι που τελικα θα γυρισει ο σερβερ πισω στους γερμαναραδες μακαρι να μην ξαναπαει στα αγγλακια γιατι λαγγαρα.ναι κοιταω τον εαυτουλη μου.παιγνιδι να γινεται και ας μη γσουμε ποτε Έγινε επεξεργασία Δεκέμβριος 9, 2011 από gousias1979
benetton Δεκέμβριος 9, 2011 #4200 Δεκέμβριος 9, 2011 εμένα η Γερμανία δεν με θέλει .......!!! βαράω 100+ !!!!
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