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"Next weeks patch will see the introduction of a long awaited feature: Flag Rules!

We will add support for 7 different flags:
- Green Flag
- Yellow Flag
- Blue Flag
- White/Black Flag
- White Flag
- Black Flag
- Chequered Flag

Find out more on our forums: http://bit.ly/RR_Flag_Rules"



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05-04-2017 RaceRoom has been updated - (2,2GB) 

 

Παράθεση

What’s New (Summary)
- Flags
- WTCC 2016

Game:
- Changed so upon finishing a race with a slowdown penalty still active, the player will receive a penalty of 30 seconds added to his final result.
- Fixed issue with video options breaking when switching monitors with same resolution but different refresh rates.
- Changed so the slowdown time penalty you receive now factors in the actual track distance you have skipped to fix issue with finishing without receiving a penalty for cutting.
- Changed so if the accumulated slowdown time penalty exceeds the set post-race time penalty for finishing a race with a slow down on your head, you are now disqualified from the race. Current limit is set to 30 seconds. 
- Fixed refueling sound continuing when refueling and returning back to garage in practice.
- Fixed issue where "Pit timer" from previous event was showing when player was in a new session after completing an event with mandatory pitstop with a minimum pitstop duration.
- Fixed an issue where player was sometimes able to change fuel when fuel usage was off. Player car will now always use default fuel amount if fuel usage is off.
- Fixed issue with time of day setting not applying for race 2 and 3.
- Fixed so slowdown cannot reach more seconds than post race penaltytime.
- Xbox One controller profile: Swapped shift down and drs buttons so they match the 360 controller button layout.
- Fixed Xbox One controller vibration issue. 
- Changed automatic DNF logic to allow players to stand still with their engine off if they're close to their pit box. So players can take breaks during long races without getting retired. 
- Changed so replay is no longer saved when crossing the finish line but only paused. It is now saved and closed when player finishes the race.
- Fixed so headlights now strobe for 2 sec when button is clicked, or continuously if held.
- Shadow splits are now always enabled.
- Tweaked rumble pad/xinput ffb by disabling high speed constant rumble (steer force), rumble on grass and gravel (covered by slip effects) and engine vibrations.
- Added missing return so now players get returned to menu if the pit window range is invalid for single race or championships.
- Added session length format to shared memory. (if the session is time based, lap based or time+lap based).
- Increased shared memory minor version to 5.
- Various tweaks and fixes to data displays

VR:
- Support for displaying VR sessions on a monitor. (New control to map : “VR Toggle Monitor view”)
Note: What's displayed on the monitor is a cropped copy of the left eye render for the VR headset. The crop avoids including the eye's hidden area mask and maintains the monitor window's aspect ratio. The overlays (menus, etc.) are rendered flatly on top of the cropped VR eye render.
- The mouse cursor is no longer shown on the monitor window unless the game is set to show the VR session on the monitor.

Sounds, Cameras, Physics & AI:
- Various AI tweaks and improvements
- AI: spread out their pitstops more also in shorter races
- AI: moved what they consider middle of race in lapped races back one lap
- Idle engine sounds no longer include a slight presence of on-throttle samples
- Fixed a case where brake sounds could be heard when standing still and steering

- Brake sounds: ramp/fade/blend speeds/pressure settings improved for all cars except FR2 and FRUS

- Audi TT RS VLN: AI speed tweaks
- Aquila : AI speed tweaks
- BMW M1 Procar : Chase camera tweaks
- BMW M6 GT3 - Engine Throttle volume increased in cockpit
- Formula Raceroom US : new sounds, AI speed tweaks
- WTCC 14 and WTCC 13 : tweaks to fuel burn and fuel estimates
- WTCC TC1 : tweaked action cameras

- Karlskoga : lap not counting when passing through pitlane
- Hungaroring : tightened cut track detection
- Macau : Added TV camera sets
- Monza : cut track detection tweaks
- Moscow: Added helicopter sound sample to aerial TV cameras, cut track detection fixed on FIM layout
- Paul Ricard 2A: TV camera to see the starting grid properly
- RaceRoom Raceway: Added TV cameras sets
- Sonoma IRL layout: Tweak AI lines
- Zandvoort : Tweaked AI lines

Art: 
- WTCC TC1 cars : New driver animation
- Switched Macau light setting to same as Paul Ricard.
- Bathurst - removed tirewall blocker in mountain chicane
- Zolder - Fixed weird bushes and smoothed track bumps a bit further

Portal & Backend:
- Changed Leaderboard divisions to work on a percentage based system. 
Division 1 0.00% 2.00% of best laptime.
Division 2 2.00% 4.00%,
Division 3 4.00% 6.00%
Division 4 6.00% 8.00%,
Division 5 8.00% 10.00%,
Division 6 10.00% 12.00%
Division 7 12.00%+

- Fixed so when a content is set to be free e.g. for a weekend it is not excluded from packs (essential and class packs) and still gets added as owned upon purchase. 

 

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Μετά το VR πΑτΣ αλλά και το WTCC '16 είπα να το δοκιμάσω ξανά.

Μεγάλη βελτίωση, σε πολλούς τομείς αλλά ακόμα δεν με πείθει 100%.

Το WTCC πάντως ήταν πολύ fun.

 

 

Edit: Όποιος ξέρει να μου πει πως ξηλώνονται αυτά τα βοηθητικά που εμφανίζει από το προηγούμενο best lap μου θα ήμουν ευγνώμων.

Έγινε επεξεργασία από Stelios F.
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πριν 1 ώρα, το μέλος Stelios F. έγραψε:

 

Edit: Όποιος ξέρει να μου πει πως ξηλώνονται αυτά τα βοηθητικά που εμφανίζει από το προηγούμενο best lap μου θα ήμουν ευγνώμων.

Αν εννοεις την μπαρα στο πανω μερος, Settings - HUD Settings - Position Bar (on/off)

 

Μία ώρα πριν, το μέλος liakjim έγραψε:

Ακόμα μου δίνει περισσότερο "sim" παρά "οδήγηση" αίσθηση ( αν βγάζει νόημα αυτό που γράφω ).

Δεν βγαζει :p

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13 minutes ago, wolves said:

Αν εννοεις την μπαρα στο πανω μερος, Settings - HUD Settings - Position Bar (on/off)

Όχι, τη πράσινη γραμμή που δείχνει που πάτησα φρένο στο προηγούμενο lap κλπ.

http://www.bsimracing.com/raceroom-presenting-the-esports-world-touring-car-championship/

 

Ζητείται κάποιος να μου κάνει εντατικά σε αυτό το sim :p

 

Βαλτοί είναι να με κάνουν να αγοράσω όλο αυτό το content για το Championship και μόνο :p

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πριν 16 λεπτά, το μέλος Stelios F. έγραψε:

Όχι, τη πράσινη γραμμή που δείχνει που πάτησα φρένο στο προηγούμενο lap κλπ.

Οταν εχεις μπει στο "μεσα" μενου πριν τρεξεις, που εχει τις επιλογες για car setup κλπ. θα τα δεις στα δεξια κατω...
Raceline = Off

 

20170407221032_1.thumb.jpg.ba1cffaf2473b3d744f8b31bc692f48c.jpg

Έγινε επεξεργασία από wolves
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1 minute ago, wolves said:

Οταν εχεις μπει στο "μεσα" μενου πριν τρεξεις, που εχει τις επιλογες για car setup κλπ. θα τα δεις στα δεξια κατω... Race line = Off

 

20170407221032_1.thumb.jpg.ba1cffaf2473b3d744f8b31bc692f48c.jpg

Πωπω τέρμα βλάξ, ευχαριστώ ;)

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RaceRoom – Presenting The eSports World Touring Car Championship

 

Παράθεση

 

In cooperation with the FIA WTCC, Eurosport Events, and KW, Sector3 Studios proudly presents the official eSports World Touring Car Championship wich will be run using the recently released RaceRoom WTCC 2016 addon.

 

Everyone is invited to enter the competition free of cost!

 

The 10 round virtual Multiplayer eSports WTCC championship kicks off 09 April 2017 and will follow the real world 2017 WTCC Season. During the competition, Sector3 Studios will be on the lookout for the best virtual Touring Car drivers who will end up in 1 of 4 divisions, giving competitors of all skill levels an honest chance to make it to the top.

 

For those who can not participate, but would like to watch the races, the top divisions will be broadcasted LIVE on the official WTCC YouTube channel and WTCC eSports Webpage.

 

The best drivers of the virtual WTCC championship will be rewarded with tickets for the Final Event at the Nürburgring Arena, where they will compete for cash prizes in the ultimate showdown. Sector3 Studios will unveil more details soon.

 

eSports World Touring Car Championship Calendar

 

 

Έγινε επεξεργασία από wolves
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  • 2 weeks later...

Βρε συ @wolves, βάλε το κανονικό σου όνομα στο raceroom, προκρίθηκες στον πρώτο αγώνα του division 4 του WTCC 2016 και σε αποκλείσανε επειδή ήσουν με ψευδώνυμο, κρίμα. Εγώ έχασα το div 3 για 0,001 ρε γμτ. 

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πριν 8 λεπτά, το μέλος gchristod έγραψε:

Βρε συ @wolves, βάλε το κανονικό σου όνομα στο raceroom, προκρίθηκες στον πρώτο αγώνα του division 4 του WTCC 2016 και σε αποκλείσανε επειδή ήσουν με ψευδώνυμο, κρίμα. Εγώ έχασα το div 3 για 0,001 ρε γμτ. 

Ελα ρε, χαμπαρι δεν πηρα....

 

 

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On 4/17/2017 at 3:29 AM, sosna said:

Οι σειρήνες του Raceοrom με μάγεψαν ακόμη μια φορά κ από οτι φαίνεται άξιζε τον κόπο.

 

Τα τέρατα group 5 @ Salzburgring.

 

https://www.twitch.tv/videos/136077528

Ξύλο, καλή φάση :D

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Μετά από αρκετό καιρό με πείσατε να δοκιμάσω κι εγώ ,δοκίμασα το competition  formula  us στη laguna seca και μου άρεσε ιδιαίτερα .

Σταθερή αξία το raceroomaki αναπολώ εκείνο το πρωταθληματάκι με τα old dtms .

Ατμοσφαιρικό sim!

 

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