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New Dead Space due by March 2013

Dead Space franchise will be on shelves by March 2013, publisher EA has confirmed.

It was referenced during an earnings call today as among the company's blockbuster releases for the coming 12 months, though no specific details were announced.

Dead Space 3 is rumoured to take place, in part at least, on a frozen planet.

South African retailer BT Games has begun accepting pre-orders for the as-yet-unannounced Dead Space 3.

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Dead Space Graphic Novel Trailer, Dead Space 3 Will Be Revealed In Five Days

Let’s take a look at the source code of the website, shall we? Search for ‘DeadSpace3′ and behold. Yes, there is a header for Dead Space 3 but what’s really important here are the following lines:

“NA: US: GAMES: EARS: PORTAL: DEADSPACE: DSPORTAL: DEADSPACE3: COUNTDOWN

s_ea.prop1=’No ID’;

s_ea.prop2=’DEADSPACE3′;

s_ea.prop3=’GAMES’;

s_ea.prop4=’DEADSPACE’;

s_ea.prop5=’DSPORTAL’;

s_ea.prop7=’EARS’;

s_ea.prop9=’PORTAL’;

s_ea.prop10=’Countdown clock’;

s_ea.prop11=’NA’;

s_ea.prop12=’en_US’;

s_ea.prop15=’Product Home Page’;

s_ea.prop16=”;

s_ea.prop17=’US’;

s_ea.prop18=’D=c17+”:”+c5′; “

Put all these together and you got yourself EA’s big ‘Dead Space’ surprise. There is no doubt about that guys, this counter is for Dead Space 3. As simple as that.

[ame=http://www.youtube.com/watch?v=-s7i3360WYE]Dead Space Graphic Novel Short - YouTube[/ame]

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Dead Space 3 co-op confirmed, competitive multiplayer dropped

The co-op will, indeed, feature Issac and Carver, the dude from the graphic novel video earlier last week. Co-op will include new cutscenes and interactions outside the single-player. Visceral said in GI that if you only decide to go solo rather than partner up, “you’ll hear everything you need to hear to get the whole story.”

Visceral has also added a cover system to the game, a first for the series. There’s now also universal pickups for ammo around the world, which is confirmed to be Tau Volantis.

New Necromorph enemies will debut like Fodder, Feeders and something called by Visceral the Snow Beast, as well as a 30 story Necromorph centipede called the Nexus.

Feeders are described as “what happens when a human isn’t actually infected by a Swarm or by a Divider head,” according to Visceral, “but by necessity ends up eating the flesh of a turned necro.” For the Fodder, depending on how you kill them, they will transform into two different Necromorphs.

Visceral’s said in the magazine it’s aiming to have DS3 less linear than both 1 and 2, adding it wants the player to be able to find large environments and “unique beta missions” that aren’t required to complete the game.

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Dead Space 3 System Requirements:

FOR WINDOWS XP (SP3), Vista (SP1) or WINDOWS 7

* 2.8 GHz processor or equivalent

* 1 GB RAM (XP), 2 GB RAM (Vista or Windows 7)

* NVIDIA GeForce 6800 or better (7300, 7600 GS, and 8500 are below minimum system requirements)

* ATI X1600 Pro or better (X1300, X1300 Pro and HD2400 are below minimum system requirements)

* 256MB Video Card and Shader Model 3.0 required* The latest version of DirectX 9.0c

* At least 10GB of hard drive space for installation, plus additional space for saved games.

* INTERNET CONNECTION, ONLINE AUTHENTICATION

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Visceral – Wii U “not currently in the plan,” for Dead Space 3 | VG247

Visceral VP and GM Steve Papoutsis has said there aren’t any plans to release Dead Space 3 on Wii U – for the moment. Speaking on Twitter, when asked by a fan, Papoutsis didn;t go as far to say never to expect the game on Nintendo’s new console, just that it was “not currently in the plan.” Things can change eventually, or not. We’ll just have to wait and see. Game’s out in February 2013 on PC, PS3, and Xbox 360 and the box art for the game was released today as well. It’s posted below

2aihovq.jpg

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EA’s not trying to alienate Dead Space 3 fans with changes, but it has to be “broadly appealing” | VG247

EA Labels president Frank Gibeau has said the firm doesn’t want to “**** off our fans” by taking Dead Space 3 too far from its horror origins, but in the same vein, the game needs to be more “broadly appealing” to the masses.
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