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Battlefield 2042


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DICE has announced that Update 3.1.2 for Battlefield 2042 will release tomorrow, and revealed its complete changelog.

 

 

 

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Battlefield 2042 Update 3.1.2 Release Notes

Battlefield Portal
  • Spearhead is now available on multiple Official Templates in the Web Builder, such as Conquest Hardcore, FFA and Team Deathmatch
Maps
  • Spearhead: Resolved an instance of clipping with the camera during the insertion phase at the start of a match
Specialists
  • We have fixed an issue where Specialists were not rendering correctly during the insertion phases at the start of a match, sorry for giving you a fright
  • Sundance: Anti-Armor Grenade’s are now correctly intercepted by Vehicles that have Active Protection Systems triggered
  • Crawford: Resolved an issue where there was no iconography to display the progression of overheating while using the Mounted Vulcan Stationary Minigun
Vehicles
  • 50MM Cannon Pod Ammo on Transport Air Vehicles increased from 8 -> 10
  • Resolved an issue where for a brief period of time, the EMKV90-TOR’s turret speed would be slowed after firing with the HHV-EMG Maul Primary Weapon
Weapons
  • Fixed some cases of recoil compensation not being consistent upon firing for prolonged periods of time
  • Damage for the Rorsch MK-4 has been reduced against Vehicles while in the High Power Capacitor variant of the Weapon (Single Shot), this change is to ensure that the Rorsch is able to assist in taking out some vehicle targets however isn’t the predominant way to take out targets as has been previously witnessed.
    • Heavy vehicles now take approximately 50% less damage
    • Light vehicles now take approximately 25% less damage
    • High Power Capacitor Charge Up increased from 0.8 -> 1 second
  • Damage for the MCS-880 has been improved for Close Range scenarios, bringing it in line with other Utility Weapons such as the 12M Auto and NVK-S22.
    • Damage per pellet has increased from 8 -> 15 at a range of under 20 meters with Default Buckshot rounds (#01 Buckshot)
  • NVK-P125 Bursts per Minute increased from 150 -> 160, this should now align with the intended tempo of the weapon

 

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WWW.EA.COM

Take a look at the Update Notes for Battlefield 2042 Update 3.2.0, with the Return to the Class System and Breakaway rework, it’s one...

 

Here is an overview of the changes and improvements in this update:

  • Play as the familiar Assault, Engineer, Recon and Support as we Return to the Class system
  • Customize your class with Class Equipment, Class Gadgets and Weapon Proficiencies
  • Map Rework: Breakaway
  • New Vault Weapons: M39 EMR, MTAR-21, PP-2000
  • New Suppressor, Long-range Scope and Thermal Scopes
  • The Active Protection System becomes available for the M1A5 and T28
  • Below Radar arrives for Air Vehicles
  • Exclusive Rewards for Year 1 Pass, Gold and Ultimate owners
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Λαθος σχεδιασμος, λαθος ιδεες.

Τι να πρωτοπιασεις? Το μενου και το πως δουλευει? Το μεγεθος των χαρτων? Το λαθος με τους operators και το τι κανουν?

Μονο το gunplay αξιζει, τιποτα αλλο.

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WWW.EA.COM

An update on the future of Battlefield 1943, Bad Company and Bad Company 2
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Starting April 28 2023, Battlefield 1943, Battlefield: Bad Company 1 & 2 will be removed from digital storefronts and you will no longer be able to purchase them. This is in preparation for the retirement of the online services for these titles which will happen on December 8 2023. For Bad Company 1 & 2, you can still continue playing them and use their respective offline features, such as the single player campaign.

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Δεν χανεις και τιποτα. Παλι κανανε οτι τους λενε οι μογγολοstreamers που παιζουν ολοι οχηματα και αεροπλανα. Ξηλωσανε το infantry conquest και εβαλαν 128player maps με 64 ατομα. Παει πολυ καλα αυτο. Μονο ελικοπτερα και αεροπλανα σε τρωνε αντε και τανκς.

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το παιχνιδι ειναι γτπκ ... πετάνε τα ελικόπτερα γύρω γύρω από κτίρια...αν τυχει να λοκάρεις με αα προλαβαίνει ο timer για τα flare, τα πετάει και γλιτώνει...

θελει "συνεργασία" λενε για να ριξεις κάποια... p4p4riam4nt0les

επίσης οι εξυπνάκηδες πετάνε με wingsuits/πεφτουν behind enemy lines για να βρουν πλάτη κόσμο και ξανάμανα...καταπληκτικά-μοναδικά...

 

 

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Εβαλα παλι το EA Play, με 4 ευρουλακια μονο και μονο για να το ξαναδω. Μπηκα μονο conquest 64 εννοειται, σε μεγαλα modes δεν προκειται να μπω ποτε. Μπορω να πω οτι ειναι αρκετα πιο playable σε σχεση με οταν ειχε βγει και ειχα παιξει. Αλλα ναι, το θεμα με τους operators νομιζω ειναι μεγαλο αγκαθι. Τοσο που βαριεμαι να τους ψαξω ολους να δω τι κανουν. Παιρνω εναν με ενα σεντρυ και παω ευθεια. Αλλα και τα καινουρια maps ειναι πιο ανθρωπινα, και το παιχνιδι σαν αισθηση. Τα οχηματα οντως επρεπε να ειναι λιγοτερα...

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