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Developer: Blizzard

Genre: Team-based Shooter

Website: Overwatch

Beta

[ame=http://www.youtube.com/watch?v=lNhcT_NivD8]Overwatch Cinematic Trailer - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=pYC44YPb_5k]Overwatch Gameplay Trailer - YouTube[/ame]

Overwatch is a team-based shooter where heroes do battle in a world of conflict.

Soldiers. Scientists. Adventurers. Oddities.

In a time of global crisis, an international task force of heroes banded together to restore peace to a war-torn world:

Overwatch.

It ended the crisis and helped to maintain peace in the decades that followed, inspiring an era of exploration, innovation, and discovery. But after many years, Overwatch's influence waned, and it was eventually disbanded.

Overwatch is gone… but the world still needs heroes.

Overwatch features a wide array of unique heroes, ranging from a time-jumping adventurer, to an armored, rocket-hammer-wielding warrior, to a transcendent robot monk. Every hero plays differently, and mastering their abilities is the key to unlocking their potential. No two heroes are the same.

Team-Based Objectives

Teams of heroes do battle across the planet. From protecting the secrets of the mysterious Temple of Anubis, to safely escorting an EMP device through King's Row, the world is your battlefield.

reaper-screenshot-002.2hbaF.jpg

symmetra-screenshot-002.4899e.jpg

torbjorn-screenshot-007.3vjOO.jpg

tracer-screenshot-004.4SxTb.jpg

bastion-screenshot-001.0eJdA.jpg

Έγινε επεξεργασία από wolves
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Blizzard's Chris Metzen confirmed this afternoon during an Overwatch panel that this game did indeed evolve from the remnants of Titan, as we reported, although he did specify that Overwatch is "a very different game."

Blizzard Announces Overwatch

αποφαγια confirmed

ακου εκει 6vs6, τεσπα αφου ειναι blizzard θα το δοκιμασουμε :p

edit :

moar info !

During the Blizzcon panel they had a good 10-15 minute match of Blizzard employees. The gameplay looked very fast paced and responsive, with each hero being very unique. Each hero has a primary weapon, a movement ability, a utility ability, and a super.

Each hero will have voiceovers / interactions with the other heroes, particularly their 'nemesis'. This is similar to how Heroes of the Storm has different interactions between the different heroes.

They have 600 computers set up with Overwatch during Blizzcon for the crowd to play and provide feedback. People are absolutely stoked right now to play. Beta is planned to start in 2015.

The 6v6 team size was decided after careful consideration. They played around with 3v3 all the way to 16v16 but settled on 6v6 due to gameplay issues. With less than 6 players the weight of a single player was too high, whereas with higher player counts a person's individual contribution was too far diminished. It also ruins duels between other players; remember in UT when you'd be dueling some other guy for a good 30 seconds only to have 3 other guys come and frag both of you.

They have not decided if this will be F2P or a boxed game.

The build being displayed has 12 heroes but many more are planned / under development.

The graphics are very colorful (even more so than TF2) and has decent details. There are nice environmental reflections like pools of water and very high contrast / vibrant lighting. Not a bit of gray was seen, even in the 'desert' map. They made comments about how darker graphics get 'heavy' and 'tiresome' after a while and that the more colorful graphics make people connect to the world easier.

There is no deathmatch mode. All maps are based around team objectives. "Payload" which is an exact duplicate of TF2's (cart push / bomb run), and defend the point were showcased.

Support heroes are the real game changers - not the damage dealers. A support using their buffs / supers at the correct time can completely change the tide of battle (for example one of the heroes has a full team revive). This is in addition to things such as healing and damage increase / decrease buffs.

There's also non-twitch based heroes for people that prefer that style of gameplay.

All story will be done outside of the game itself completely, instead of trying to shoehorn it into the game. Alluded to using more of the Pixar style animations.

Also very little if any resources were used from Titan. Titan was actually canceled a good year and a half before the announcement of it being officially canned.

The majority of work on Overwatch has occurred in the past 6 months.

http://hardforum.com/showthread.php?t=1840273&page=3

Έγινε επεξεργασία από GruntGR
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[ame=http://www.youtube.com/watch?v=CIupqSnOeOY]Reaper Gameplay Preview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=MFh5HFL1MXc]Torbjörn Gameplay Preview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=QB5Zxl9j8Ps]Widowmaker Gameplay Preview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=75tk1awcUcw]Zenyatta Gameplay Preview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=SVGkHAK011U]Mercy Gameplay Preview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=tyPYV2Xu3iA]Hanzo Gameplay Preview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=ct5y6m75dOU]Bastion Gameplay Preview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=cQnpGwzC89c]Pharah Gameplay Preview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=tkFdb1KCTL0]Reinhardt Gameplay Preview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=w5Dga2y3No0]Symmetra Gameplay Preview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=Ara1dYUMGgw]Tracer Gameplay Preview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=h_LnGExtkFE]Winston Gameplay Preview - YouTube[/ame]

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δεν είπα πως μοιάζει με το borderland (όντως με το team fortress μοιαζει ....)απλά πιστεύω επειδή έχουν επιτυχία κάποια games σε αυτό το στυλ, είπαν να βγάλουν και αυτοί άλλο ένα εκμεταλλευόμενοι κυρίως το όνομά τους .....

προσωπικά μετά το pandaria:crazy: blizzard τέλος

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Η αισθητικη του, παντως, δεν διαφερει απο αλλα games που εχει βγαλει η blizzard.

Aντιθετως, εντυπωση θα μου εκανε αν εβγαζε η blizzard ενα fps με "ρεαλιστικη" απεικονιση στα γραφικα του.

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Αυτό ακριβώς TF απο Q1 Και τα μυαλά στα κάγκελα.

Απλά δεν θα έχει το τρελό customisation που είχε το TF αλλά ίσως ν αμην είναι κακό.

Αν έχεις το γέλιο με τα 5 binds, και χωρίς να έχουμε cfg που είναι 15 σελίδες, τότε εγώ είμαι sold ξερά.

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