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Battlefield Hardline


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[ame=http://www.youtube.com/watch?v=-6bWJ5qlF8Q]Battlefield: Hardline - Hidden guns - YouTube[/ame]

M93R – Hand Gun

M1911 – Hand Gun

RS357 – Magnum

MAC-10 – Personal Defense Weapon

M240B – Light Machine-Gun

SR-25 ECC – Designated Marksmen Rifle

L96A1 – Bolt-Action Rifle

SMAW – Launcher

M18 – Smoke Grenade

Report - Hidden Battlefield Hardline Weapons, Gadgets, Maps, and Modes Spotted - MP1st
Desert 05 – Hostage rescue (no offical map name so far) – Hostage rescue against gang running a methamphetamine lab.“

Turf war on High Tension - most likely domination cameo as in recent interviews, Visceral employee said that as of now Conquest is not included in Hardline. Transcript of only audio file is available in above link.”

“Hostage sound files (mainly variations of words ‘hey/over here/help me/’ with one exception of ‘Hey man cut me loose’)”

“Molotovs/incendiary – Sound files indicate the existence of incendiary bombs, whilst ingame weapon name states Molotov. Most likely will stay as incendiary as currently it uses BF4 incendiary grenade particle effects.”

“Map called ‘growhouse’ will have a levolution event with blowing up Van”

“There is a singleplayer level nicknamed ‘Chop Shop’, which most likely is a warehouse raided by a player (it will end up in flames).”

“Sound files containing impact sounds of empty .45 shell on various surfaces (nicknamed Distraction bullet). May indicate that SP has stealth mechanics.”

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Battlelog / BFH

PC Game Update Jun 18

•Fixed a crash that could happen while taking a screenshot

•Fixed several audio issues, including a crash

•Fixed a rare server crash

•Added a poor network connection notification icon

•Integrated same “netcode” improvements from Battlefield 4

[ame=http://www.youtube.com/watch?v=4U00GkhrvtQ]Battlefield Hardline Beta Netcode Patch - YouTube[/ame]

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  • 2 weeks later...

Visceral on Battlefield Hardline Maps and Modes, Conquest Returns as "Turf Wars" - MP1st

Maps

absol_89: Will there be night time maps, because the city environments are filled with streetlights, more map variety

Papooutsis: Yes, there will be a night time map. Lots of variety in multiplayer — maps and modes.

Avj_24: will there be jets or a water based map?

Papoutsis: We have prop planes and water maps yes!

That_Sony_FREAK: Will maps be more vehicle based like high tension or is it just that map.

Papoutsis: The game is about 50/50 vehicle/on foot focused.

Modes

absol_89 Will there be a VIP escort mode, like a mobile version of hostage or vip scenario depending on atkrs/dfndrs

Papoutsis: We have our take on this type of mode which fits in with the cops and criminals fantasy of Hardline.

alainshihime: will the classic battlefield modes be available such as rush and conquest?

Papoutsis: We have two classic modes returning including Turf War, our take on Conquest, more to come soon.

dcowboys4life24: is there going to be a game mode like conquest or one with the same name.

Papoutsis: In Hardline we call it Turf War and we’ve added some twists that we’ll be talking about soon.

blairimus: will we be seeing varied objectives depending on the map for the heist game mode ie. bank vault, safes etc

Papoutsis: Yes, Heist will be themed to the specific map you’re playing on.

JackyRecker: Will there be 64 player servers? How big are the other maps as compared to the beta map?

Papoutsis: We will have 64 player maps. Map sizes vary, we have larger maps than High Tension, and smaller. Good variety to mix things up.

WilmarLuna: How is the hotwire game mode going to work? Are we going to see anything like the upcoming Rainbow6 game?

Papoutsis: Hotwire is looking promising. We’re having a blast with it. We have some competitive modes we’ll be showing soon.

Battlefield Hardline - Visceral Still Making Tweaks to Character Models and Classes, More on Weapons - MP1st
Classes

DeadSyncPS4: Loadouts are a BIG part of BF. Any plans to include loadout presets with in-game integration (not just Battlelog)?

Papoutsis: Yes, absolutely. Planning to support loadout presets in-game.

deadide00: are the classes final? They’re basically copy/paste bf4 classes.

Papoutsis: We are making some tweaks to classes based on feedback from the beta. Balancing, renaming, this will continue up to launch.

deadside00: Will the character models for the classes be changed? Criminal models are kinda generic/lame

Papoutsis: Yes, we’re going to be changing and improving the models (and everything else as we final the game)

Weapons

fretz07: how many weapons will you be able to use per class?

Papoutsis: Around 12 weapons per class.

gen_kacl_oneil: will the M1911 be in hardline?

Papoutsis: Yes. M1911 confirmed.

KHodgDog: I didn’t get to play the beta (I’m on xbox). What snipers are in the game besides the R700(think that’s what it is)

Papoutsis: We have 3 other bolt actions and 4-semi auto sniper rifles.

ntsmusic9: Will the MP5 be in the game? Will there be a dino mode?

Papoutsis: Yes, the MP5 is in the game… and you’ll just have to wait and see

ZengarenTaloven: Do you plan to just include conventional weapons that already exist or will the criminals use improvised weapons?

Papoutsis: Both.

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  • 2 weeks later...

Why Battlefield Hardline will launch in 2015 - The Battlefield Blog | The Battlefield Blog

Today we are announcing that Battlefield Hardline will launch in early 2015.

We decided that the right thing to do was to take more time to ensure Hardline is the best, most innovative Battlefield experience we can give to you, our fans.

Here are a few of the things the new timing will allow us to accomplish:

1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. We’re going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.

2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, we’re spending more time polishing our core features, as well as adding a few new ones that will support a deeper “crime revenge” story experience.

3. Stability: This has been a focus for our team since day one and we’re going to be using the extra time to continue to optimize the game for a stable launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.

We are doing all of this for one reason. Because we want Battlefield Hardline to be the best game it can be, and so that we can create the best environment for a smooth launch for our players.

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Battlefield: Hardline – Open Beta Launches This January, New Screenshots Revealed | DSOGaming | The Dark Side Of Gaming

“Yes. There will be an open beta in January, a month before the game launches.

It’s not sure yet if we will do the beta on older generation systems like the PS3 and XBOX360, but they’ll definitely be on the PS4, XBONE and PC.”

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So much for taking a different approach...

Πάλι η beta τελευταία στιγμή, όπου και να βρεθούνε Χ bugs μέχρι τον επόμενο μήνα που κυκλοφορεί ουσιαστικά δεν κάνουνε τίποτα, ήδη έχουνε πάει τα υλικά στις πρέσες για να βγούνε τα δισκάκια να πακεταριστούνε και να σταλούνε στα καταστήματα... once greedy, always greedy.

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So much for taking a different approach...

Πάλι η beta τελευταία στιγμή, όπου και να βρεθούνε Χ bugs μέχρι τον επόμενο μήνα που κυκλοφορεί ουσιαστικά δεν κάνουνε τίποτα, ήδη έχουνε πάει τα υλικά στις πρέσες για να βγούνε τα δισκάκια να πακεταριστούνε και να σταλούνε στα καταστήματα... once greedy, always greedy.

beta ειχε και τον Ιουνιο... και παραλληλα δουλευει και το cte...

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